by divVerent » Wed Mar 17, 2010 2:30 pm
Heck.
Jetpack is enabled ONLY if the mutator is activated, or the mapper placed one.
If the mapper placed one, one can/should assume the map is balanced for it.
If the mapper placed none, and the mutator is activated, then the server admin wanted it that way. If you do not agree - do not play there. If the server admin enabled the jetpack, and runs maps that are totally unbalanced with it, it is not the jetpack's fault. It's the server admin's. Same goes for minstagib - on some maps, minstagib simply is not good any more.
I see no problem there.
Same of course goes for the fireball and the hook. It is NOT enabled by default. Unless the mapper decided so, the hook is not enabled.
Regarding fireball, this was a bug in 2.5.2 that is fixed in current svn. It no longer appears in warmup.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again
You can vary the number of "MS", so you can clearly see it's MS which is causing it.