What nexuiz needs to work on

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Re: What nexuiz needs to work on

Postby Roanoke » Fri Mar 19, 2010 11:05 pm

tundramagi wrote:1) Crypto goodness.
2) Cutting.
3) Procedural planets, procedural cities, stuff like that.
4) Other stuff like more vehicles and stuff.

Only 4 might ever happen, 1,2,3 won't (unless I magically learn how to code them (I'm told)... even if I did... I dunno if I'd do it for nexuiz... nexuiz peeps don't like me because of my beliefs... and I don't like them (thusly my removal of my maps also))

I think what i would do, is post screenshots of amazing things and then suggest that I might opensource them... but then let life bring me on it's wild ride and never "get around" to doing it.

You seem to be putting in a lot of effort toward stuff that nobody cares about. I mean, why make screenshots of maps that you won't release? A. As far as I understand it, nobody likes your maps. B. This only makes people more annoyed at you.
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Re: What nexuiz needs to work on

Postby DominatorQLD » Mon Mar 22, 2010 10:35 pm

It needs to be offically compatible with Windows 7[url]http://www.geekgyan.com/2009/01/20/list-of-windows-7-compatible-games/comment-page-2//url]

:mrgreen:
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