by k0jak » Sat Jul 29, 2006 5:15 pm
I can't remember all of the maps put up there but ill comment on a few'
aggressor...will be to hectic, wont allow for any kind of control imo, cause of close you can spawn to people, lack of room to move around enough, it's a great 1on1 map, but it's not suitable for 2on2.
darkzone, although it's not a big layout, many weopens, many powerups *armours and MH* to control, and it has enough weopens e.t.c, so this could be good.
toxic: Such a good layout for 2on2 once you get to the mid sections, and i think this will be ace for people who love to try get control of a map also. it just seems to me it would be an awesome 2on2 map.
soylent...not to sure, i really dont think it's good enough for 2on2, pushing people into space is good and all, but i can see myself being killed more times from being pushed off then actually being fragged, and i dont think it flows well enough for 2on2 personally id get quite bored of it.
i'll comment on more as i remember them.
oh;
slimepit: 2on2...maybe..but there much stuff in armour terms to control + i can see this being easily to dominate by 2 good players who know what there doing.
I don't know if its me but the maps just some of them dont seem to good for 2on2 like.
bloodprison, that's a really cool map for 2on2, nicely spread and layout, gives you opportunity to move around middle top and bottom, and weopen placement is perfect.
:]
kojn translates into horse.
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