Can spectators create demos?

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Postby tChr » Mon Mar 27, 2006 4:38 pm

obi_wan wrote:another question... : can I make a demo in free fly mode ? It would be great to have different camera angles...

As I understand it thats no problem. The recording is a dump of twhat the server sends you no matter what mode.

obi_wan wrote:and if it is possible... how can I remove the help text in free fly mode ? (the one that tells me how to enter the game)

Please let me know if you find out.
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Postby KadaverJack » Mon Mar 27, 2006 4:45 pm

obi_wan wrote:another question... : can I make a demo in free fly mode ? It would be great to have different camera angles...

Yes, it doesn't matter whether you are in spectator mode while recording a demo.

and if it is possible... how can I remove the help text in free fly mode ? (the one that tells me how to enter the game)

Set "scr_centertime 0" while viewing the demo, that will disable all centerprint messages (not only that help text).
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Postby obi_wan » Mon Mar 27, 2006 6:36 pm

thx :) I'll try it now
... another question :
if I run a dedicated server, it has to "see" every player's actions to handle the game (i think :oops: ). So can the server record a kind of "super demo" with every datas inside ?

In fact it would be cool to be able to create differents free fly demos from this "super-demo", so I can get different camera-angles, and I don't need 2 or 3 "cameramen spectators".
I really think it's impossible :( but I don't know how nexuiz is coded... so I just ask :D
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Postby KadaverJack » Mon Mar 27, 2006 7:08 pm

obi_wan wrote:if I run a dedicated server, it has to "see" every player's actions to handle the game (i think :oops: ). So can the server record a kind of "super demo" with every datas inside ?

Yes, you're right, the server is the only machine that knows everything about everyone, but no, recording demos on a server is not supported.

Technically it would be possible to do this, but currently only clientside demos are supported and i don't think that'll change anytime soon.
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Postby tChr » Mon Mar 27, 2006 9:39 pm

That would be very very great to add to the server. several reason: the ladder servers/compo server in general could record demos. IT would be far easier to create cool videos.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby esteel » Tue Mar 28, 2006 10:28 am

I'm not sure the in-work content download will help much with getting the server demos but keep in mind you need to access those server demos somehow. And you also need support on the client to switch between the different povs. How do other games solve this? Just sending all the needed info during playing to the client creates more network traffic and open security problems..
Last edited by esteel on Thu Aug 31, 2006 7:21 pm, edited 1 time in total.
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Postby tChr » Tue Mar 28, 2006 3:21 pm

as far as aI can see. the server shuold create a signle file for each map played, to make rotating possible, and making it easier to find the correct demo.

as for viewing. Each client is capable of being a server, so I cant really see the problem of recreating the game. The spectator mode allows for changing POV, so then wathisng a server demo, couldnt you simply be a spectator, choosing POV/free-fly?

btw there is no need for the server to record if there are no players :)
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby esteel » Tue Mar 28, 2006 4:39 pm

No it does not work that way.. A demo is just 'all received network packets saved to disc' so i do not think there is a actual server involved. Would be cool however to do those things you said :)
Last edited by esteel on Thu Aug 31, 2006 7:30 pm, edited 1 time in total.
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Postby GreEn`mArine » Tue Mar 28, 2006 5:21 pm

how about the fact to have a dummy-like player ?
A player that is generated by the server, that is not visible, has not hitbox etc, bein at position 0/0/0 or so. a player that knows everything that the server knows and records the demo.

of course the demoplayback would need to be re-coded, because the one who watches the demo should be able to chose the spectator or observer cam
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Postby tChr » Tue Mar 28, 2006 5:49 pm

esteel wrote:No it does not work that way.. A demo is just 'all received network packets saved to disc' so i do not think there is a actual server involved. Would be cool however to do those things you said :)

I was theorizing about an implementation of a server side demo, not a client side one.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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