quick question - is nexuiz a universal binary for mac?

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quick question - is nexuiz a universal binary for mac?

Postby eightysix » Thu Aug 10, 2006 5:33 pm

i think its just for "power pc OSX" since its all one app but im not sure. it would be cool to upload to macgamefiles.com or whichever site but id have to know for sure. Whats the issue on mac compatiblity. lol
yeah man, that rug really tied the room together..

If Your looking for Music for any map/ project, id love to supply! :) mussymusic@gmail.com myspace.com/mussymusic
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Postby KadaverJack » Thu Aug 10, 2006 5:36 pm

Yes, thanks to divVerent 2.0 has universal binaries.
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Postby divVerent » Thu Aug 10, 2006 5:51 pm

KadaverJack wrote:Yes, thanks to divVerent 2.0 has universal binaries.


But please wait until 2.0.1 is out - 2.0.1 sets some options better by default (since the normal defaults used on Windows and Linux set two options which seem to be broken in Apple's graphics drivers, namely "gl_lockarrays" and "OpenGL 2.0 Shaders"). These driver bugs can and will cause graphics artifacts after some minutes of playing.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby eightysix » Thu Aug 10, 2006 6:11 pm

alright i shall, good thing i posted. godbless teh forums ;)
yeah man, that rug really tied the room together..

If Your looking for Music for any map/ project, id love to supply! :) mussymusic@gmail.com myspace.com/mussymusic
eightysix
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Posts: 17
Joined: Sat Aug 05, 2006 4:40 am
Location: New Jersey, The States


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