Nexuiz Review

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Postby upQuark » Mon Sep 04, 2006 8:15 am

I think that this reivew is fine - it's accurate, and almost all of the things I disagree with are merely minor nitpicks and gripes that are a matter of opinion. I agree with the conclusion that Nexuiz is a decent game that's worth trying out. There's only one thing that I really disagree with in this review and it's this:

You could compare them to Quake 3's or UT99's graphics


Nexuiz certainly doesn't look as good as Half Life 2 or Doom 3 or FEAR, but it DOES look a whole lot better than Quake 3 or UT99. Nexuiz's models are comparable, maybe, but the textures are better and the engine is lightyears ahead because of the effects like realtime lighting and shadowing, HDR, and offsetmapping. I think the reason why the reviewer said that the graphics were comparable to Quake 3/Unreal 99 is because he wasn't playing the game at full settings - the screenshots in the review appear to have most of the effects off.

They should've reviewed Alien Arena and Tremulous too.

Anyway, besides being inaccurate about one aspect of the game, I think that this is a pretty good review. Much better than that Moddb one. :lol:
"I enjoy working with people." - HAL 9000
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Postby esteel » Sun Sep 17, 2006 8:58 am

CheapAlert wrote:mind you I always had bad unresponsive and sluggish controls with darkplaces, in both non SDL and SDL builds :(

CheapAlert: I'm very possitive that you know the effects ping can give so could you please test if gl_finish 1 does help with your lag problems? Either i'm just not sensitive enough to notice such a lag or your lag might be caused by something i do not have..
That gl_finish 1 is actually for anyone experianceing problems with input.. Its worth a try. That bad news is just that this hints at some problems with drivers or other stuff :)

Dave wrote:
tZork wrote:perhaps the main point to be learnt is that almost every reviewer have missed teh games main point so thise obviosly need to get more focus soemhow. More visible dokumentation, quickstart quides whatever. in short; it needs to be less of a learning curve to understand the game.

A good start would be a new "press" section on www.nexuiz.com which would include the information from the "info" "media" and "team" sections, and would incorporate more detailed information about the game, such as how to take advantage of the game's unique features

Yeah that seems like a good idea but on the other hand how many 'normal' people will look at a section called 'press'? I'm very sure i would not look for information under such a point. Your are right restructuring the webpage is something that should be done. More info about the gamemodes should be added. I think the information Greenmarine gatherd on his planetnexuiz.de site if something the official page also needs. Explain the weapons, the game modes and stuff. Make it easier for people to learn new stuff.
The Nexuiz wiki seems like a good place for this but its way too unpolished and also outdated in some parts. But maybe it can be used to gather stuff so that someone from the admins can just take that stuff, polish it a bit and put it onto the main page.

Vermeulen wrote:the first release though was clearly too soon, and i don't think a lot of people would think 'they could sell it'. We would have had a lot larger of an impact if even the quality of 1.5 was initially released

I really do not think it was too soon.. Nexuiz would have a much smaller players and supportes base and propably even less features then right now. There are other unfinished games that somehow managed to get more hype but i really think it was the right thing to do for Nexuiz!
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Postby Vermeulen » Mon Sep 18, 2006 3:18 am

Nexuiz wouldn't have had as much features, but I do think it would have had a bigger fan base. The 1.0 was not user friendly, and it was hard for a first time user who only gives the game a 5 minute try to enjoy it.
It needed bots, lower defaults, better movement, and more American servers
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Postby Fuddl » Thu Sep 21, 2006 5:20 pm

... "i shall not comment"...

even if it may not be relevant to their review, but i think it would be worth to mention, that warsow and sauerbraten have kiss-my-a** licenses :)

... and the author must be a true hardcore fan of super-mario style beep-beep ingame music!
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