So, we had good player1, good player2 and good player3 on one side and, for instance, some guy called Pietro who wasn't particularly good, (well, not on that showing anyway), and didn't speak English, me and Sparkling, (who put up a sterling effort I must say

Now I don't want to nag on like an old woman here but, ffs fellas... come on!!!!!
I counted about 3 players who I hadn't seen before who came, 'dipped their toe in the water', so to speak, and then fvcked off. Do YOU think they'll come back again??? Because, frankly, I don't.
I started playing about a year back and I sort of expected the servers to be kept busy by about now but it just ain't happening and if THAT'S how people are treated I'm not surprised.
I realise that that's going to happen anyway on the tdm and rune servers by the nature of the beast but the way I see it ctf is different. By it's very nature players have to cooperate, at least among the teams and, IMHO, it should extend to team balance as well.
Let me make a suggestion to try and help things along here.
Why don't we make the default ctf games force players balance. Is that possible? That way new players at least feel as if they've contributed to a win in some way, however small.
When I'm playing and I haven't seen the other player before I try and engage them in a little conversation, maybe ask them a few questions like, 'played before?' and such like. If they haven't I try and give them a few pointers. I mean, I'm no bloody good... but I try to help them anyway.
What I really DON'T get is that, apart from anything else, just what do people GET out of winning things 200-5? What's the point? Isn't it more fun to have a reasonably even match?
Anyway, rant mode off now... Mrs. Codger has warmed the bed up so I'll see you guys tommorrow.
