I know you said this is the final version...but...
I like the map. I appreciate the visual changes, and the physical changes, like the holes in the middle are smaller and smoother, and the bridge is lowered a bit. I think it is an improvement, overall.
The thing that I don't like is that invisible "thing" underneath the island that automatically kills you and tells you to stop swinging like a monkey. I died 6 times in one game because of that, twice with the flag. I'm still not even sure where I'm allowed to grapple and where I'm not, since I can't see the thing that is killing me.
On that map, there are usually so many snipers that it is difficult to find a way over to the other base. I usually travel underneath the island. It's a little slower, but the snipers won't get me.
I understand if your point was to try to keep people from doing the speed-capture technique by swinging between the two buildings through those holes. However, couldn't you build something VISIBLE? If you put a simple wall (underneath) between the two holes, that would serve the purpose without being a mystery death obstacle
Or, you could make that mystery death obstacle visible and neon green or make it out of lava...so people would know not to touch it.
That's my feedback.
Now I'm going to go do some testing, like swinging underneath the island a bunch to find out where I can grapple and where I can't.