[MAP]Facing worlds for Nexuiz - FINAL

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Postby C.Brutail » Mon Oct 30, 2006 6:16 am

Dave's point is not always true. I've played q2 3wave ctf very much, imho that's the most fun ctf ever made.

The problem is, that Facing Worlds is realy NOT designed with hook. The original UT99 did not have grapple either, only translocator. USing the hook on this map is an exploit, it ruins all the gameplay on this map.
It's not the same with eg. Runningman. Now that's a grapple friendly map!
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Postby :) » Mon Oct 30, 2006 6:53 am

Right, there are some maps made for the hook, My point was that the hook is not compatible with the maps it is being used on.
I don't think Runningman is a grapple-friendly map; a lot of action takes place in the hallways below ground and there the hook is not so effective.


About the hook requiring ammo:

If the hook were to take ammo, the main difficulty in implementation would be displaying the hook ammo in addition to the current ammo, and it would be silly to gain a more balanced hook but lose the ability to wield while grappling.
A possible solution would be to use the cells as ammo and only allow the hook to be used in combination with cell-powered weapons, so that ammo can be displayed without adding more to the HUD.
A cell-powered hook could also lead to infighting to grab cell ammo because of their new utility.

An alternative way to balance the hook would be to lower the damage threshold of the hook so that it can be destroyed quicker. At the current speed grapplers move, it is difficult to hit the tiny hook before it is gone.


Also, enabling g_antilag on team-modes allows players to camp and easily devastate the other team from afar. Players are ridiculously more accurate on Green's CTF server than on Herforst CTF.
(did any result ever come of the nex-gun balancing ideas?)

It would be nice to start seeing more servers with "PURE" or "UNPURE" in the name, as esteel has begged :)
I see only one server that does that right now, [DM FFA][GER] Lowskill Server [PURE]
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Postby esteel » Mon Oct 30, 2006 10:34 am

I finally found some time this weekend to play this map and indeed the new version has some really harsh fps impacts in a few places. I'm not totaly sure if its just the map or maybe my system/drivers as i have fps problems in all the other maps too but not as bad as on this map/version. As some others told they have no problems and on greens server its still ok to play i guess its my system and the herforst factor (meaning too much players cramped into a small map..). Its just not nice to aim with 20-50 fps.

The new version is fine, the visuals are really nice and the new statues help the defenders. The floor is also good to spot enemys with quad. So when i found out what causes those fps problems i'll be fine with this map.

I think this map was not made to be used with the grappling hook and laser/rocketjumps are just as fast but need other tactics. I think one of the reasons why herforst is so popular is the (too large) number of players on the server. The more people there are the less each single player has to do and the less important is it how good a player is. Thats good for beginners but its bad for gameplay in general and i have not written my CTF guide because i like bad gameplay. I'd just wish i could help more except writing such a guide. Also imo the hook is popular for the same reason. It changes the maps and makes things more equal. If one can grapple around the map there is no need to be a good aimer or have teammates protecting you.
Sorry if this might sounds harsh to anyone but herforst is a bloody-beginners server and its popular for that very reason. Well maybe this does mean Nexuiz is too hard? Or do we need to instruct people better?
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Postby C.Brutail » Mon Oct 30, 2006 11:27 am

We're becomming a bit offtopic here, but oh well.

Nexuiz is not hard. Or not much harder, then quake3.
The problem is, that we don't realy have a large community, and most players only dowload it, give a name becouse they are told to by the game, and join he first populated server. I'm pretty sure most of them doesn't even realise that it's ctf. Or if they do, they don't read team messages, don't think about teamplay, etc.

Bloody noobs, who won't ever play "normally". I mean they install nexuiz (install?! unzip is better to say), click on exe, join, play for fun for half an hour, and then quit. And the next day they'll play again only for a half an hour.
"One should strive to achieve; not sit in bitter regret."
WE ARE NEXUIZ.
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