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divVerent wrote:Yes, however, tZorks's download had the same misspelling, so I kept it. That way, people shouldn't need to download the map twice because of the different pk3 name... or am I in the minority already and everyone else did rename it?
esteel wrote:Well is this really a big problem? tZork did change the name rather fast so if this were a problem i guess the 'right' name is more dominant..
But downloading 4mb twice is not a problem in my eyes
old_codger wrote:It's not a problem of downloading. It's simply a question of whether the filename on the server during the game is displayed simply by extracting the filename from the absolute file location on the server address you gave or not. By looking at the name displayed during the game it appears not to be the case.
KadaverJack wrote:old_codger wrote:It's not a problem of downloading. It's simply a question of whether the filename on the server during the game is displayed simply by extracting the filename from the absolute file location on the server address you gave or not. By looking at the name displayed during the game it appears not to be the case.
The filename displayed in the server browser is the name of the *.bsp file inside the PK3. The filename the server appends to the download url that is send to the clients, is the name of the PK3 file in which the server found that *.bsp file. So the PK3 names on the server and the http mirror have to be the same, but the PK3 might have a completely different name than the map itself.
esteel wrote:You CAN move through walls and floor when spectating.. and normally one does start as spectator. Thats a feature
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