[MAP] iRena

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[MAP] iRena

Postby tZork » Wed Nov 08, 2006 11:48 am

All my nexuiz maps sofar has been primarely CTF with the exception for tznexdm01, my first nexmap, witch was.. lacky ;) So i decided to try out an arena style map. Enjoy.

Download it here:
http://zdev.dvrdns.org/nexuiz/maps/irena/irena.pk3

Whats in the box?
* New textures
* New models (md3's included)
* Mapcfgs: for dm, tdm, dom, rune, arena, lms
* Map source
* Bot navigation support

And since everyone loves images :D :
Image
Image
Image
Image
Image
Image
Image
Image
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby Strahlemann » Wed Nov 08, 2006 3:21 pm

Hey. Nice work !

If you'll do another version of it i'd add some critics here:

1st of all and the most important point imo:
Definitely change the skybox !
It totally does NOT work with the design. You should make a skybox of your own that underlines the design you've created in the map.

The design is minimalistic and i like minimalistic designs :) so good work.
Still some trims here and there would add to the overall look (perhaps like where i made the line in the pic)

Image

Also the jumppads look quite odd. The Circles look like they should be over the metal cross but are overdrawn by them.

Image

The layout seems to provide some funny matches. Also the use of the "huge" steps is very nice.
And please change the skybox. this would really add a lot ![/url]
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Postby divVerent » Wed Nov 08, 2006 5:08 pm

tZork is our new M.C.Escher...

seriously... how did you do that with the jumppads? Is it actually possible to make an Escher-type map using this bug?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby tZork » Wed Nov 08, 2006 8:18 pm

Tnx for the tips Strahlemann, yes ill most likely will do another version. Agreed that the skybox dosent realy work. My first idea was to have a all sky skybox, like somekinda fort floting in the sky. More trims would definitly be nice, but im a bit concerned abt the maps r_speeds, specialy in the central area.

The jumppad does indeed look strange, im not sure whats cousing this, perhaps inverted normals OR its somekinda alergic reaction against blendFunc blend in darkplaces. Perhaps a mix of the two?

The map is far from 100% i wanted to make a new skybox, possibly using the _skybox ent and overall do more decorations and trims. However my time avaiable for mapping and will be very limited for some time now and i just wanted to get this map out for testing. Not to shabby for 4 days work ;)

As for divVerent question, the simple answer is proly no. At least if im right abt the inverted normals, not using conventional brushwork anyways, unless theres a way to invert brush faces. One could perhaps build a map from just models and clipbrushes for this effect tho, but that sounds clumbersome to me.
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
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Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby The mysterious Mr. 4m » Thu Nov 09, 2006 12:33 am

Nice work tZork! Yet again! ;)

"One of the stairs is not like the others". Is that on purpose or a faux pas? And how did you come up with that name?
4m [PB] (amoebios)

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Postby esteel » Thu Nov 09, 2006 7:01 am

The map feels very good. I have not yet played it against other people but i'm sure thats fun. Due to the open character and the nexpowerup i guess its also a very good minstagib map. The 'huge' steps are a nice idea. Regarding the trims.. maybe just add some light texture to it like in evil space around all the plattforms.
Oh and yeah the name also made me wonder which woman inspired you to do this map :P

There is a missing texture (the crosshair points at it):
Image
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Postby tZork » Thu Nov 09, 2006 2:46 pm

4m wrote:Nice work tZork! Yet again! ;)

"One of the stairs is not like the others". Is that on purpose or a faux pas? And how did you come up with that name?


Not sure what stairs you mean, theres a few diffrent ones arround the map. I suspect you eigther mean the ones where the electro is, yes thise are supoased to be to big to "just walk over" or the slanted oned on the right hand side of the jumppad (on the wall) when commin from the 100 armour place. And those too are suposed to be diffrent (from the ones need the hagar). and yes theres a reason ;)

esteel wrote:The map feels very good. I have not yet played it against other people but i'm sure thats fun. Due to the open character and the nexpowerup i guess its also a very good minstagib map. The 'huge' steps are a nice idea. Regarding the trims.. maybe just add some light texture to it like in evil space around all the plattforms.
Oh and yeah the name also made me wonder which woman inspired you to do this map :P
..


Texture missing indeed =) fixed, will be in next release. Im trying to find a good setting for this map's skybox. My current thoughts are eigther up in the sky (perhaps add some huge propeller under it?) , in space or in a lava/slime sea.

And as for the name, its a parody on on iStuff things (iMac, iPod, iRobots ...) iArena dident sound as fun as iRena so iRena it is ;)
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
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Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby esteel » Thu Nov 09, 2006 3:00 pm

tZork wrote:And as for the name, its a parody on on iStuff things (iMac, iPod, iRobots ...) iArena dident sound as fun as iRena so iRena it is ;)

Nice story. Now tell the truth :P ;)

Cool to have so many new maps these days!! iRena, greatwall in a new version, greatwall reloaded, cbctf1. Hmm i think unless someone helps i really need some free time to add all those maps to the wiki.
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Postby tZork » Thu Nov 09, 2006 7:54 pm

esteel wrote:
tZork wrote:And as for the name, its a parody on on iStuff things (iMac, iPod, iRobots ...) iArena dident sound as fun as iRena so iRena it is ;)

Nice story. Now tell the truth :P ;)

I just did :) The tought of making a carnage playgound as a tribute to a lass seems.. odd ;)

Cool to have so many new maps these days!! iRena, greatwall in a new version, greatwall reloaded, cbctf1. Hmm i think unless someone helps i really need some free time to add all those maps to the wiki.

Probelm with the wiki is that not to many ppl know that it exsist or where it is (i usualy google to find it(!)).
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
tZork
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Posts: 1337
Joined: Tue Feb 28, 2006 6:16 pm
Location: Halfway to somwhere else

Postby esteel » Thu Nov 09, 2006 8:28 pm

It was agreed that the wiki is not yet in a shape to link to it from the mainpage and the forum. Well its hard to find time to do anything on the wiki so i guess it will stay 'unofficial' for some more time..
esteel
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