Fusion CTF server

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Postby divVerent » Wed Nov 15, 2006 6:30 am

RBI reaches the max about every day...

however, I am currently trying something out: maxplayers is increased from 12 to 16 now. Let's see if that is a good or a bad idea...
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby esteel » Wed Nov 15, 2006 10:52 am

Nexuiz IS configurable on purpose and its nice to see people actually use this to create diversity. This can only help spread Nexuiz as there are different servers for different people. If you like low gravity and hook use Herforst or Fusion.
I really enjoy games on herforst but i like servers like RBI or Greens more because it has default settings. That makes it more possible to get a feel for the game and for me it will also create more interesting matches. This is just a personal thing and i'm sorry if i made it sound different in the past. I consider myself a decent player thus i seek challenges. Having the hook makes it too easy on MOST maps to get around, to collect stuff and to avoid being seen. Especially on the map Facing worlds one can get stacked and tarzan around the map to arrive fully stacked at the other base. I did write the CTF guide in the game play forum because i think team play is a very important aspect and because i like to share what i learned fro playing. But when you can arrive at the enemy base without team play CTF gets turned into 'attacking fully stacked and hoping you can outgun the defenders'. That is the reason why i do not like the hook on maps that were not designed for it and i think non of the Nexuiz CTF maps is :).
I know other people have other needs and YES there is need for 'easier' servers. Its also clear that both sides demand servers to be put up in their likening but people have to understand that there should be a certain balance between servers using default and non default settings. Right now this seems to be the case though i think there is no default CTF server in the US? There are enough players (both herforst and rbi getting full very often) that demand both kind of servers so give it to them but please try not to destroy that balance. If in doubt go with default settings first as that is the way this game was intended to be played :P.

Well i do not want to comment on having the hook on eggandbacon because just thinking about this makes my brain hurt.. I'm beginning to think that its a bad idea to just activate the hook in the global config. Its a bit more work but custom mapcfg files seem to be a very very good way for this kind of thing. Those mapcfg files can even be made plug-and-play like.

I do not have time right now for thinking deeply about it but could work like this:
tl20fl0.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 0
set timelimit 20

tl15fl0.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 0
set timelimit 15

tl10fl0.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 0
set timelimit 10

tl10fl500.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 500
set timelimit 10

tlflrestore.mapcfg wrote:set timelimit $timelimit_backup
set fraglimit $fraglimit_backup


gravlow.mapcfg wrote:set sv_gravity_backup $sv_gravity
set sv_gravity 500

gravhigh.mapcfg wrote:set sv_gravity_backup $sv_gravity
set sv_gravity 800

gravrestore.mapcfg wrote:set sv_gravity $sv_gravity_backup


hookon.mapcfg wrote:set g_grappling_hook_backup $g_grappling_hook
set g_grappling_hook 1

hookoff.mapcfg wrote:set g_grappling_hook_backup $g_grappling_hook
set g_grappling_hook 0

hookrestore.mapcfg wrote:set g_grappling_hook $g_grappling_hook_backup


Add more things like above and then all you need is to plug it together like this:
leetfachingworlds.mapcfg wrote:set exit_cfg maps/leetfachingworlds_exit.cfg
exec maps/tl10fl500.mapcfg
exec maps/hookon.mapcfg

set g_ctf 1
changelevel facing_worlds_nex

leetfachingworlds_exit.cfg wrote:exec maps/tlflrestore.mapcfg
exec maps/hookrestore.mapcfg


Someone else wants longer matches without the hook and does this:
longfacingworlds.mapcfg wrote:set exit_cfg maps/longfacingworlds_exit.cfg
exec maps/tl20fl0.mapcfg
exec maps/hookoff.mapcfg

set g_ctf 1
changelevel facing_worlds_nex

longfacingworlds_exit.cfg wrote:exec maps/tlflrestore.mapcfg
exec maps/hookrestore.mapcfg


Someone else wants the server settings but low grav on controlfactor::
control.mapcfg wrote:set exit_cfg maps/control_exit.cfg
exec maps/gravlow.mapcfg

set g_ctf 1
changelevel controlfactor_v2r2

control_exit.cfg wrote:exec maps/gravrestore.mapcfg


All you have to do then is to create a XX.mapcfg and XX_exit.mapcfg pair with each having the matching execs and of course to put the mapcfg name into your g_maplist to play it..

If this does work fine one could even change the nexuiz default mapcfg files to use something like this. One could use files like tlfl(CTF,DM,TDM,RUNE,DOM...).mapcfg that exec a file tlfl.mapcfg and set the default frag and timelimit there. If the server admin wants to change the global time or fraglimit he would just change that file or if he wants to use other defaults for some modes he could change those files instead.
I think this would make quite a few lines of code unneeded..
I'm not sure if this is too complicated?
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Postby Dokujisan » Thu Nov 16, 2006 7:40 am

Well, most servers I play on (not only CTF servers but also the other
game types) have standard gravity and people seem to like it.


I understand. I would say the major reason for wanting lower gravity is specifically due to the effects on the grappling hook. If you're not a fan of the grapple, then I can easily see how the benefits of lower gravity are not evident.

I'll try out some of the ideas presented by esteel and I'll try to learn a bit more about the grapple settings to see if I can improve the grapple without requiring 500 gravity.
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Postby divVerent » Thu Nov 16, 2006 9:33 am

I am also interested in "low gravity" and "jumpmatch" like settings (similar to UT), although I know they will not work on every map. Perhaps I will add some "low gravity" settings maps to the map cycle on my server... could be fun on mentalspace for example.

In UT, low gravity was - well, low gravity, and jumpmatch was higher jumps at the same gravity as usual.

What I would especially like to know is if any of you have already tuned "low gravity" so that it does not feel like hovering, that is, with also adjusted movement settings. The rest probably is rather straightforward...
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
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Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby k0jak » Fri Nov 17, 2006 10:26 pm

i'd like to see more servers with just normal CTF....get annoyed with gravity on every single time.
:]

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Postby divVerent » Sat Nov 18, 2006 8:19 am

normal CTF is CTF without gravity? No, sv_gravity 0 doesn't work in Nexuiz... ;)
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
divVerent
Site admin and keyboard killer
 
Posts: 3809
Joined: Thu Mar 02, 2006 4:46 pm
Location: BRLOGENSHFEGLE

Postby Dokujisan » Sun Jan 21, 2007 3:32 am

Hey...
My laptop was broken for a while but I finally found the time to break it apart and solder the power plug. So I can now play Nexuiz again. Yay! It's been a couple months, I think.

Anyway, The Fusion CTF and Tactical servers were still using version 2.0.
I am now changing those to 2.2.2. But I don't see a server-linux.sh. So how do I start the Nexuiz server for Linux?

I also have seen some updated maps and some new maps. I'll try to update those soon on the two servers that I'm hosting.
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Postby KadaverJack » Sun Jan 21, 2007 4:39 am

Dokujisan wrote:I am now changing those to 2.2.2. But I don't see a server-linux.sh. So how do I start the Nexuiz server for Linux?

Have a look at the Docs/server directory, there are example start scripts and a template for a server.cfg.
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Postby Dokujisan » Sun Jun 17, 2007 8:59 am

Fusion CTF server has been pretty popular over the past week or so, now that some problems have been worked out. That's great to see. I'm glad to provide a solid (or semi-solid) CTF server for north american players.

It is running on a dedicated server, but the webhost isn't really the best. I'm hoping to get a higher end server from a better webhost in the coming weeks or months.

Re; Maps :
I'll be trying out a couple more maps, and I'll probably take off the lava ctf.

I'll also turn off random map selection.

I'm going to probably drop the number of players to 12 from 16 because some of the maps are causing the server to lag.

I'll post updates on this thread.
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Postby esteel » Mon Jun 18, 2007 4:33 pm

Dokujisan wrote:I'll be trying out a couple more maps, and I'll probably take off the lava ctf.
I'm going to probably drop the number of players to 12 from 16 because some of the maps are causing the server to lag.

which lavectf? Lavaflag? I actually think its a nice ctf map. Simple layout but it can be real fun to play it!
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