RBI reaches the max about every day...
however, I am currently trying something out: maxplayers is increased from 12 to 16 now. Let's see if that is a good or a bad idea...
Moderators: Nexuiz Moderators, Moderators
tl20fl0.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 0
set timelimit 20
tl15fl0.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 0
set timelimit 15
tl10fl0.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 0
set timelimit 10
tl10fl500.mapcfg wrote:set timelimit_backup $timelimit
set fraglimit_backup $fraglimit
set fraglimit 500
set timelimit 10
tlflrestore.mapcfg wrote:set timelimit $timelimit_backup
set fraglimit $fraglimit_backup
gravlow.mapcfg wrote:set sv_gravity_backup $sv_gravity
set sv_gravity 500
gravhigh.mapcfg wrote:set sv_gravity_backup $sv_gravity
set sv_gravity 800
gravrestore.mapcfg wrote:set sv_gravity $sv_gravity_backup
hookon.mapcfg wrote:set g_grappling_hook_backup $g_grappling_hook
set g_grappling_hook 1
hookoff.mapcfg wrote:set g_grappling_hook_backup $g_grappling_hook
set g_grappling_hook 0
hookrestore.mapcfg wrote:set g_grappling_hook $g_grappling_hook_backup
leetfachingworlds.mapcfg wrote:set exit_cfg maps/leetfachingworlds_exit.cfg
exec maps/tl10fl500.mapcfg
exec maps/hookon.mapcfg
set g_ctf 1
changelevel facing_worlds_nex
leetfachingworlds_exit.cfg wrote:exec maps/tlflrestore.mapcfg
exec maps/hookrestore.mapcfg
longfacingworlds.mapcfg wrote:set exit_cfg maps/longfacingworlds_exit.cfg
exec maps/tl20fl0.mapcfg
exec maps/hookoff.mapcfg
set g_ctf 1
changelevel facing_worlds_nex
longfacingworlds_exit.cfg wrote:exec maps/tlflrestore.mapcfg
exec maps/hookrestore.mapcfg
control.mapcfg wrote:set exit_cfg maps/control_exit.cfg
exec maps/gravlow.mapcfg
set g_ctf 1
changelevel controlfactor_v2r2
control_exit.cfg wrote:exec maps/gravrestore.mapcfg
Well, most servers I play on (not only CTF servers but also the other
game types) have standard gravity and people seem to like it.
Dokujisan wrote:I am now changing those to 2.2.2. But I don't see a server-linux.sh. So how do I start the Nexuiz server for Linux?
Dokujisan wrote:I'll be trying out a couple more maps, and I'll probably take off the lava ctf.
I'm going to probably drop the number of players to 12 from 16 because some of the maps are causing the server to lag.
Return to Nexuiz - General Discussion
Users browsing this forum: No registered users and 1 guest