by tChr » Thu Mar 16, 2006 10:10 am
KadaverJack wrote:I guess you kust underestimated the rocket's splashdamage

Well at least least that "hitting rockets with grenades in midair" thing is no longer possible in 1.5.1 because (primary) grenades will no longer have a hitbox.
btw: the "whoever triggers the rocket get's the frag" applies to grenades as well... So if your splashdamage blows up his grenade, he'll get the frag.
Anyways I'm quite sure the grenades getting off blew up my rockets on several occations.. meaning my rocket exploding < 1 sec after firing just at the same time as the grenade blew, and me not being close to triggering the rocket, causing -1 for me

Just calling it like it is
Edit:
I've been testing a bit and it does seem like the rocket actuually hits the grenade.. very often, but also very close (to the RL).. .. also woth electroblobs this happen quite a lot.
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the spice expand conciousness!
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I will proceed directly to the intravenous injection of hard drugs, please.