Feature requests

For the 1on1 Ladder on PlanetNexuiz

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Feature requests

Postby tChr » Fri Mar 17, 2006 3:20 pm

Since the ladder is a new project, there will always be requeste for feature changes. So why not put them in this thread?

My wish:
Add to the ranking list, if you are logged in, a column displaying how many times you have played agains every player. When a lot of people start playing the ladder, that would be interesting to know :)
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
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Postby GreEn`mArine » Fri Mar 17, 2006 4:10 pm

hehe, it's funny that people NOW start asking for adding features. I created a thread that asked you for bug-testing a beta-version of the ladder in the old forums, and actually no1 has tested anything and also not asked for features.

I won't add any things that don't make sense or that are only a bit hard to code. However, I think I'll release the source code so that people could include their changes on their own (assuming that this change also makes sense), I'll then have a look at it and accept or deny it

EDIT: your suggestion does actually not make really sense for me .. it's not that important to know
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Postby esteel » Fri Mar 17, 2006 4:47 pm

It should be easy to do as its just the sum of 'wins, draws and looses' and it might be useful to see how active a player is..

Oh.. i should read more carefully.. so you can see how many times to played against a certain player. Hmm i guess this info is harder to access.. Well yeah it might be useful.. aka i already player 99 times against player X and lost 98 times.. hmm should be play once more? :)
Last edited by esteel on Thu Aug 31, 2006 2:59 pm, edited 1 time in total.
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Postby GreEn`mArine » Fri Mar 17, 2006 5:55 pm

it is of course easy ... just select all matches that have
- finished report
- challenger_id = your ID
- challenged_id = current ID that is processed (in the while() thing)
then count the number of rows of the result

however I doubt that this is a useful information
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Postby tChr » Fri Mar 17, 2006 6:06 pm

GreEn`mArine wrote:it is of course easy ... just select all matches that have
- finished report
- challenger_id = your ID
- challenged_id = current ID that is processed (in the while() thing)
then count the number of rows of the result

however I doubt that this is a useful information


If you'd like to challenge all players in the ladder evenly, like I'd do, to make the score as accurate as possible, it is very useful info :)
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
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Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

Postby esteel » Mon Mar 20, 2006 4:50 pm

tChr wrote:If you'd like to challenge all players in the ladder evenly, like I'd do, to make the score as accurate as possible, it is very useful info :)

Well as the ladder goes on you'll have problems with that because of the 100 points difference limit.
Unless you want to be the first to challange a new player. But new players get 1000 points even if they might be better then that. So once you have more then 1000 points yourself you are expected to win but have no idea how good the player really is. You might loose big points that way ;)
Last edited by esteel on Thu Aug 31, 2006 7:16 pm, edited 1 time in total.
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Postby GreEn`mArine » Mon Mar 20, 2006 5:13 pm

that's also actually the sense of the 100 points limit, so that newcomers (and even if they aren't that new, coming e.g. from Quake3 or dunno what) won't be able to challenge the nexuiz "pros" immediately, but first ahve to prove agains 1100 point players (and I think we soon gonna have players having > 1100 points)
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Postby esteel » Mon Mar 20, 2006 5:34 pm

Yeah i know.Well the first person already has 1100 points and we finaly have more then 20 players in the rankings. I think this is really good.

An slightly offtopic thing.. Is it really such an good idea that the overall scores count for overall win/loose? Different maps are played differently, on some its easy to get much frags, on others its not. If one map is won 10-5 and the other is lost 20-30 the overall win goes to the person that won the second map although this feels wrong. A draw seems more like it. I know its too late now for this and would mean a rather big change but it might be worth thinking about it if there will ever be a TDM ladder or a ladder restart or something..
Last edited by esteel on Thu Aug 31, 2006 7:16 pm, edited 1 time in total.
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Postby GreEn`mArine » Mon Mar 20, 2006 5:38 pm

hmm, yes, a thing to consider, but I'm not sure about it yet ^^
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
GreEn`mArine
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Posts: 1509
Joined: Tue Feb 28, 2006 9:33 pm
Location: Germany

Postby tChr » Tue Mar 21, 2006 11:31 pm

New feature request:

In the games list, it could be interesting to see the recieved ELO pints for the matches.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.
tChr
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Posts: 1501
Joined: Tue Feb 28, 2006 9:11 pm
Location: Trondheim, Norway

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