Changing the 1on1 ladder mappool after Nexuiz v2.3 release

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Postby cortez » Fri Jun 08, 2007 12:44 pm

esteel wrote:At least you can't spam that easily on Farewell as its rather open.


but to small :!:
Aneurysm 4 the win !!!!! :D
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Postby Urmel » Fri Jun 08, 2007 1:54 pm

cortez wrote:but to small :!:


We're talking about 1on1 ladder, right? So playing it at least wouldn't hold the risk of too few frags (like on Aneurysm or Stormkeep).

And then we'd have to get rid of Downer, Bluesky, Toxic and actually Darkzone as well.

I dont think the mappool is too big actually. If you don't like a map, just don't play it. Nobody's forced to play all maps.
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Postby k0jak » Sat Jun 09, 2007 8:41 pm

Urmel.dll wrote:
cortez wrote:but to small :!:


We're talking about 1on1 ladder, right? So playing it at least wouldn't hold the risk of too few frags (like on Aneurysm or Stormkeep).

And then we'd have to get rid of Downer, Bluesky, Toxic and actually Darkzone as well.

I dont think the mappool is too big actually. If you don't like a map, just don't play it. Nobody's forced to play all maps.


But the fact is that there is better suitable maps.
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Postby cortez » Sat Jun 09, 2007 8:56 pm

Urmel.dll wrote:And then we'd have to get rid of Downer, Bluesky, Toxic and actually Darkzone as well.


why darkzone and toxic?
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Postby Urmel » Sat Jun 09, 2007 10:49 pm

as small as farewell.
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Postby esteel » Tue Jun 12, 2007 1:41 pm

Well downer and farewell have the problem that its quite easy to control the few good guns in the map but that does not neccessarily mean they are bad 1on1 maps. It just makes it hard to comeback into the match when your opponent got a lead. but isn't that kinda the key to 1on1? :)
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Postby cortez » Wed Jun 13, 2007 10:51 am

esteel wrote:Well downer and farewell have the problem that its quite easy to control the few good guns in the map but that does not neccessarily mean they are bad 1on1 maps.


depended much on the skill i remind a match with stryku, when i got in the map its very very hard to get the other one out. When you get the other one out the problem is the you mostly have only a few health point and one shotgun shot and you are dead and the other one get back in.
If your oppent got a much better skill its near to impossible to get em out !

esteel wrote:It just makes it hard to comeback into the match when your opponent got a lead. but isn't that kinda the key to 1on1? :)


i would say no :!:
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Postby tChr » Wed Jun 13, 2007 12:09 pm

farewell is too easily dominated by the stronger player. Like downer its a map i dont play 1on1, as it simply is no fun.
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