tChr wrote:There are lots of spawnponts where you can take one hit and hide.
When You are hit it takes at least half a second for Y0u to regain control of Your own movement.
Only way to solve the spawn kill issue (no matter which weapon is used) would be to improve the "spawning point random". If I may call it like that. If You ask morfar about statistical probability You spawn at the same point You were spawn fragged a second before, he's gonna tell You "at least 50%".
Now, what are we talking about
