ladder sys_tycrate

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ladder sys_tycrate

Postby Urbanshenkie » Sun Jan 20, 2008 9:46 am

is there a standard ladder sys_tycrate ? or how can i see the rates of a server.
so i can set my mouse.

and something else

I read a discusion about removel of downer because the spawns

if you spawn next to the superhealth and the superarmor. then when you die
you will spawn again , next to the superitems.

so can people still choose that map ?

and little idea make the spawn system calculate the farest spawn points from each other like they do in q4 mods atm , if you unlucky your oponent can spawn 5 times next to a superhealth or a superarmor atm , a spawn system can also calculate that
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Re: ladder sys_tycrate

Postby Diomedes » Sun Jan 20, 2008 11:20 am

Urbanshenkie wrote:is there a standard ladder sys_tycrate ? or how can i see the rates of a server.
so i can set my mouse.

Quotation from the rules:
"It is recommended to alter the sys_ticrate value (default: 0.05). It will set the FPS of your server. Allowed values are: 0.05 and 0.03125 ."
Urbanshenkie wrote:and something else

I read a discusion about removel of downer because the spawns

if you spawn next to the superhealth and the superarmor. then when you die
you will spawn again , next to the superitems.

so can people still choose that map ?

Yes, it is still possible to choose this map.
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Postby GreEn`mArine » Sun Jan 20, 2008 1:44 pm

Thanks dio for answering so fast.

@Urbanshenkie: why would you want to set your mouse according to the tickrate? As you should know, your mouse doesn't really have anything to do with the tickrate whatsoever.
IRC quote:
[kojn] I've been coming a bit more recently
[kojn] she took it the dirty way
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Re: ladder sys_tycrate

Postby KadaverJack » Sun Jan 20, 2008 4:45 pm

Urbanshenkie wrote:and little idea make the spawn system calculate the farest spawn points from each other like they do in q4 mods atm , if you unlucky your oponent can spawn 5 times next to a superhealth or a superarmor atm , a spawn system can also calculate that

the current spawn point selection method is:
50% random point
50% farest point away from any enemy
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Postby Urbanshenkie » Sun Jan 20, 2008 8:50 pm

ah ok , thats the same system they use . and tyc_rate it just gives a other feeling so , but now I know its the normal 0.05 so its ok

the diffenents between 0.01 and 0.05 is like 2 sens , 30 min before the match i would like to practice and wont have to mutch sens differents when i switch server :)
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