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Postby divVerent » Mon Nov 27, 2006 3:11 pm

Yes, that would be a start... actually, I would like some formulas for deciding which team to put the player in based on:

- c1, c2, ... cn: absolute number of players each team
- s1, s2, ... sn: absolute scores of the teams
- alpha: how much of the game has been played (that is, max{t/timelimit, s1/fraglimit, s2/fraglimit, ..., sn/fraglimit})

The higher alpha is, the more you want to use the si and not the ci for deciding which team to put the new player in. But which formulas work well for that?
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby old_codger » Tue Nov 28, 2006 12:46 pm

divVerent wrote:Yes, that would be a start... actually, I would like some formulas for deciding which team to put the player in based on:

- c1, c2, ... cn: absolute number of players each team
- s1, s2, ... sn: absolute scores of the teams
- alpha: how much of the game has been played (that is, max{t/timelimit, s1/fraglimit, s2/fraglimit, ..., sn/fraglimit})

The higher alpha is, the more you want to use the si and not the ci for deciding which team to put the new player in. But which formulas work well for that?

My initial idea a few posts above is a reasonable approximation I would have thought.. Time is the initial factor, as you suggest, then player numbers, then team scores but the significance of the various factors alters as the time goes on.
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Postby esteel » Fri Dec 08, 2006 10:21 pm

For 2.2 it was easier to just 'fix' the automatic team assignment to choose the smallest team or if the teams are equal in size the one with lower score which should already make this feature better.
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Postby old_codger » Sat Dec 09, 2006 2:21 am

esteel wrote:For 2.2 it was easier to just 'fix' the automatic team assignment to choose the smallest team or if the teams are equal in size the one with lower score which should already make this feature better.

Well that would certainly be a big improvement. Much appreciated :)
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Postby esteel » Sat Dec 09, 2006 10:22 am

You're welcome ;). Hope you all enjoy 2.2 when its out, i think it will deliver a quite new and fresh look and feel..
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