What if there were a slight delay, like you are held in limbo for a millisecond?
What if the two people respawned side-by-side rather than in the same spot?
What if this were a server option?

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Dokujisan wrote:What if there were a slight delay, like you are held in limbo for a millisecond?
What if the two people respawned side-by-side rather than in the same spot?
ai wrote:Actually, I think t hat if you can telefrag an enemy the same thing should happen to a teammate. That's just more realistic that way, like what.. the teleporter has a brain and a memory function of some sort that keeps track of the players and knows if they are on the same team and if they are they won't get killed? Pretty smart teleporter...
I say, telefrag everyone or no one, and I like telefragging. It's not like anyone can win on just that and it doesn't happen a lot anyway so, no need to change that IMO.
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