Nexuiz Weapon Data

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Postby AceOfThumbs » Tue Sep 11, 2007 11:10 pm

Thanks Dave and Morfar! This is great!

I hadn't noticed before the amount of ammo the different weapons use. Now I understand why the nex runs out faster than I would expect.
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Postby AceOfThumbs » Tue Sep 11, 2007 11:24 pm

Dave mentions Newtonian physics with aim correction. What is aim correction?

Does this mean my shot can pick up speed from my movement, but stays on target?

Or should I be adjusting my aim based on my own trajectory?
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Postby divVerent » Wed Sep 12, 2007 6:55 am

Exactly that, your shot will hit the crosshair location. So you do not need to care about the Newtonian physics much...
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby AceOfThumbs » Wed Sep 12, 2007 7:13 am

Cool!! thanks
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Postby morfar » Sat Dec 01, 2007 9:26 pm

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Postby morfar » Fri Feb 29, 2008 4:34 pm

Bump. Now with 2.4 and 2.4 pro data.

http://morfar.planetnexuiz.de/WeaponData/
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Postby AceOfThumbs » Mon Mar 24, 2008 10:32 am

Morfar, the RL has less force now too. It's at 600.


To sum up the changes are:

    - much less force on the mg

    - less force on the nex

    - less force on the rl

    - negative force (pulling) on the crylink

    - less spread on the hagar

    - a little spread on the electro secondary
So much to do, so little time to do it
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Postby Dokujisan » Sat Apr 11, 2009 9:04 pm

....ping (for 2.5)

:-)
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Postby morfar » Mon Apr 13, 2009 2:55 pm

pong.
2.5 data is here. It took several hours of manual labor.
It isn't perfect imo. The new guns have a lot of weird new elements in them that don't quite work in this table.
http://morfar.planetnexuiz.de/WeaponData/

Nexuiz 2.5:
* New toys! New toys! Server admins and mappers can place completely new guns in maps.
* All bullets are ballistic. That means they are affected by gravity and can penetrate thin walls.
* Most guns has been nerfed a little bit.
* Rifle can only do 8 consecutive shots before a reload is needed. So the DPS is not continuous

Nexuiz 2.5 Havoc:
* Laser has two firemodes. Secondary can acctually be used as a weapon.
* Crylink-1 and -2 projectiles bounces.
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Postby Alien » Wed Apr 15, 2009 8:49 am

Isn't CR 160 damage only when headshot was made?

Typo: View all Nexuiz versions
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