Input Controls

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Postby KadaverJack » Tue Apr 03, 2007 10:29 pm

Altobe wrote:I added the wait, but now it doesn't fire at all. When I press mouse 3 it switches, then when I let go it switches back, but no fire. :(

KadaverJack wrote:(you might need more than one "wait" to make it work, since wait only waits for the next frame, but switching to the laser need more time)

try
Code: Select all
alias +laserjump "impulse 1; wait; wait; wait; wait; wait; wait; +attack; wait; -attack"
and if it doesn't work, stuff in even more waits... But if a server has a longer weapon switch time, your alias won't work anymore. That's why my version fires on release, so you can hold down the button until you are ready to jump.
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Postby esteel » Tue Apr 03, 2007 10:35 pm

Thats a basic problem with aliases.. its hard to get timings right. Also i think its more flexible (you might not want to switch back but to an other gun) and in the long run even easier to to that stuff 'by hand' aka just switch guns, look down and jump/fire at the same time. With some training it will become easy and then you can do it with all games and all weapons..
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Postby Altobe » Tue Apr 03, 2007 10:53 pm

Thanks Kadaver for the input, I prefer it on the -laserjump too. This is what I changed it to and it seems to work well.
Code: Select all
alias +laserjump "impulse 1"
alias -laserjump " +attack; wait; wait; wait; wait; -attack; impulse 11"


:lol:
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Postby Altobe » Tue Apr 03, 2007 11:00 pm

esteel wrote:Thats a basic problem with aliases.. its hard to get timings right. Also i think its more flexible (you might not want to switch back but to an other gun) and in the long run even easier to to that stuff 'by hand' aka just switch guns, look down and jump/fire at the same time. With some training it will become easy and then you can do it with all games and all weapons..

I do understand what you are talking about, and I don't want to develop bad habits, but this just seems so cool. 8) I'm sure I'll regret it later. I can see down the road when for some reason I don't have this alias, and I can't laser jump worth a crap, I'll be saying to myself, "man, I should have listened to esteel" :x Anyway, thanks for the help with the autoexec.cfg.
By the way, I downloaded your demos' about jumping and they helped me alot.
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Postby Altobe » Tue Apr 03, 2007 11:28 pm

If I wanted to create another alias would I put it in the same autoexec file or do I have to make another one? I assume I would put it in the same one, but we all know what happens when we assume. :)
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Postby KadaverJack » Tue Apr 03, 2007 11:40 pm

Yes, everything goes into the same file.
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Postby esteel » Wed Apr 04, 2007 12:27 am

Altobe wrote:I do understand what you are talking about, and I don't want to develop bad habits, but this just seems so cool. 8) I'm sure I'll regret it later. I can see down the road when for some reason I don't have this alias, and I can't laser jump worth a crap, I'll be saying to myself, "man, I should have listened to esteel" :x Anyway, thanks for the help with the autoexec.cfg.
By the way, I downloaded your demos' about jumping and they helped me alot.

Well i carry all my config files on a usb stick thats a way to make sure you always have 'your' configuration :).
But your alias already shows stuff that now works different.. If you want to laser jump really high (jump and fire at the same time) you have to press jump and RELEASE your alias button. Normally you would press jump and PRESS fire. It also works like this in most other games. But yeah using an alias is very cool and tempting. Just use what ever you feel good with. Thats the golden rule :)

I guess you have taken my jump demos from the Basic basics or: What i wish someone told me half a year ago ( http://forums.alientrap.local/viewtopic.php?t=1344 ) Thread? Well in those i basicly just show the jumping without weapons. But i'm sure you can find other demos or just spectate people online to watch weapon jumping.
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