TVR wrote:Yes, I think this should be fixed - just, how?
Think about a fast firing version, with less damage, ~120 with ~1 second refire; the weapon switching bug could could be removed in the same fashion of how it was implemented in the last few revisions.[/quote]
No idea what you mean, "in the last few revisions"?
And I certainly do not want a low damage Nex. The Nex is MEANT to be "usually instant kill". Don't want to replace it by a shock rifle.
OK, so the Hagar actually follows the auto-weapon switch tier, then maybe it could be made a bit easier to use in game modes deferring from Keyhunt?
What does it have to do with Key hunt? I looked at these stats on common maps of CTF and Key hunt and saw that the weapon balance stats are the same. It just depends on the maps, not on the game mode - which I found curious, given that Key hunt should have a focus on short range encounters.