-= Hitscan weapons, tactics, and suggestions =-

Discuss Nexuiz gameplay here.

Moderators: Nexuiz Moderators, Moderators

Postby torus » Tue Aug 28, 2007 3:34 pm

Well, since the 2.5 second reload has been rejected by absolutely everybody, what about the other nex balancing suggestion-

A "covenant sniper" type weapon Allow 2 quick shots with a very quick reload (.5 seconds), but a third quick shot would over-heat it, then 2.5 Seconds to fire the gun after overheating. However you could fire every 1.5 seconds and never overheat the gun.
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby ai » Tue Aug 28, 2007 3:54 pm

torus wrote:Well, since the 2.5 second reload has been rejected by absolutely everybody, what about the other nex balancing suggestion-


Told you it would have a negative impact :P

torus wrote:A "covenant sniper" type weapon Allow 2 quick shots with a very quick reload (.5 seconds), but a third quick shot would over-heat it, then 2.5 Seconds to fire the gun after overheating. However you could fire every 1.5 seconds and never overheat the gun.


As far as the nex goes it doesn't need to be change, only so that you cannot possibly fire after 1.5 sec past. Overall, it's a great weapon. Also, I think overheating is not Nexuiz style, that would maybe slow down the gameplay and all, and it's more "realist-ish" kinda function, which Nexuiz isn't based on IMO :P
ai
Forum addon
 
Posts: 2131
Joined: Sun Mar 05, 2006 3:54 pm
Location: Behind you

Postby morfar » Tue Aug 28, 2007 4:31 pm

The hard thing is to balance Nexuiz guns to "CTF open maps" and "1on1 closed small maps". It's probably impossible... so we must find a middle ground.
OR have different weapon settings in different gamemodes/maps.. which I am against :/
morfar
Site Admin
 
Posts: 938
Joined: Tue Feb 28, 2006 6:08 pm
Location: The Island

Postby torus » Tue Aug 28, 2007 4:49 pm

I definitely agree that it is up to mappers to intelligently place weapons around the map- throwing every weapon in there is not always necessary.
It is my personal opinion that Nexuiz would benefit fromo being slightly slower. Instead of being a mindless kill frenzy, it would require a tad more tactics to win— I'm thinking UT style, not FEAR. Well, I'm going to play the game either way, its just amusing that noone else shares my sentiments.
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby k0jak » Tue Aug 28, 2007 5:57 pm

Well, i have to agree with the CTF stuff (Especially with Carlyle that the maps are probably the biggest problem)...i always wanted more playable ctf maps, i don't mind the fun maps but it puts me off CTF when you have 4 people shooting you with the machinegun...and as someone already said, chucking every weapon into the map.

Can't remember who mentioned fortress resurrection or mikectf2...both great maps..there not stupid, and it means players have to actually apply the weapons to the map..you can actually get to the enemies base without being mowed down 9/10 times. not just MG MG or NEX NEX all the time like on most maps, same with runningmanctf..even though it is quite small, it's a good map cause of the multiple routes and versatile gameplay and weapons on the map., although it is difficult to get the flag at times :)
:]

Image

kojn translates into horse.

Signature Pic based on UT-Clan Mates describing trying to spam me and getting confused which routes I take :D
k0jak
Forum addon
 
Posts: 1103
Joined: Tue Feb 28, 2006 11:36 pm

Postby torus » Tue Aug 28, 2007 7:19 pm

I totally agree about MikeCTF2. That map is one of the best (the best for ctf imo).
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

Postby ai » Tue Aug 28, 2007 7:46 pm

I agree, it's my fav map actually, always been since the first time I played it.
ai
Forum addon
 
Posts: 2131
Joined: Sun Mar 05, 2006 3:54 pm
Location: Behind you

Postby MisterMeister » Sun Sep 02, 2007 12:19 pm

The Nex (without the exploit) is good and balanced as is! Please don't change it anymore! But I totally agree with the comments on the mg's secondary fire, it's quite annoying on some maps.
MisterMeister
Member
 
Posts: 25
Joined: Fri Jan 19, 2007 11:13 pm

Postby Vanquish » Wed Nov 28, 2007 5:20 am

MisterMeister wrote:The Nex (without the exploit) is good and balanced as is! Please don't change it anymore! But I totally agree with the comments on the mg's secondary fire, it's quite annoying on some maps.


I also think the nex is fine the way it is, because there is a short (1 second) delay between shots, and if you miss by a millimeter, then you miss completetly (unlike the rocket launcher, where you can just detonate it with 2nd fire.) Every fps needs a sniper, and snipers are powerful.

The MG, I think, is fine. It's not really overpowered, because each shot isn't that powerful. I realize that new players may be discouraged, but we were all once new players. No matter what game it is, you get owned a lot as a newbie.

All the weapons are fine, except they get a bit old after a while.
~ Vanquish ~
Vanquish
Member
 
Posts: 37
Joined: Sun Nov 11, 2007 10:31 pm
Location: NY

Postby torus » Wed Nov 28, 2007 9:12 pm

Vanquish wrote:
MisterMeister wrote:T
The MG, I think, is fine. It's not really overpowered, because each shot isn't that powerful. I realize that new players may be discouraged, but we were all once new players. No matter what game it is, you get owned a lot as a newbie.

All the weapons are fine, except they get a bit old after a while.


I wouldn't consider myself a newbie...
My problem with the MG is that it stops people in mid-air (wtf?) and the secondary fire IS very powerful.
Image
torus
Forum addon
 
Posts: 1341
Joined: Sun Dec 24, 2006 6:59 am
Location: USA

PreviousNext

Return to Nexuiz - Gameplay

Who is online

Users browsing this forum: No registered users and 1 guest

cron