(no bashing of kojak intended, or ment harmful

<Luna> Well, Nexuiz doesn't allow me to do that atm. =)
<Luna> It's just a bunch of fights between me with 0 armour and 150ish health against k0jak with 200+ health and a couple of armours that he won't let me have.
<[NSB]tChr> Luna: I agree with you thre.. a relly good player can have too much control of a map.
<[NSB]tChr> especially a smaller one
<Luna> Yeah.. 05 is pretty sick.
<phreak__> i mean fuck it, map control is part of this game
<phreak__> and kojak is a very good player
<[NSB]tChr> yes.. map control is a good thing, but the underdog shold at least have a chance to break the dominant players control
<phreak__> exactly
<phreak__> kojak is not the problem here
<Luna> I think controling the map by camping the good areas and refusing the opponent free access to get stuff is really ok.
<[NSB]tChr> noone claimed kojak is a problem.. the claim was that some maps and some of the game setup allows for too much dominance.
<Luna> That kind of control can be broken by a couple of lucky spawns and stuff.
<phreak__> agree with both of u
<Luna> But the kind of control kojak uses is to simply run around the map and pick up the armours as they spawn. If I happen to be in the way I just die because he's got more life than me.
<Luna> He's playing Nexuiz the way it's supposed to be played, and I'm not.
<[NSB]tChr> I dont think thats the intentional way "the game shold be played"


<Luna> Generally you should have hurt your opponent badly enough that he should be the one cursing you spawning next to him, not the other way around phreak__.
<[NSB]tChr> Is Nexuiz intended as a 1on1 at all? The tactic would not work with many players
<Luna> It would work really well in any x on x game.
<[NSB]tChr> but FFA?
<[NSB]tChr> 8 player all agains all... someone is bound to pick up the stuff before you get there

<[NSB]tChr> freeforall
<Luna> No, you can't win in FFA by simply running from armour to armour.
<[NSB]tChr> and I think most of the games tactics and layout (in gameplay) had FFA in mind.. now is the time to adapt changes to make it a better XonX game

<phreak__> it's not like something just changed for the worse
<phreak__> gameplay has been the same since day one-ish
<Luna> Yes, it has. But untill I played k0jak yesterday I never saw the flaws.
<Luna> Or well, I saw plenty, but not this one.
<Luna> I consider it a flaw, but it's probably designed that way for a reason.
<[NSB]tChr> I think it was just designed that way because it seemed a good way to do it

<Luna> k0jak plays Nexuiz, and everyone else I've played doesn't.
<phreak__> thats a question only devs could answer
<phreak__> lol luna
<phreak__> what do others play
<Luna> Nexuiz without item timing and hit and run attacks.
<phreak__> that's not nexuiz
<[NSB]tChr> thats kojak-style

<phreak__> that's kojaks way of playing
<phreak__> exactly
<[NSB]tChr> but Luna has a point.. If this is the ultimate way to play nex, wich it seems to be, then eventually everyone would go there.
<phreak__> i'm one of thise people with the shotgun if nothing else is available
<Luna> By definition if you win by alot over someone you're doing something right and the opponent is doing something wrong.
<phreak__> i dont see my self any less a nex player then anyone else
<phreak__> not necesserily
<Luna> Example?
<phreak__> it could also mean that you're exploiting it's flaws
<phreak__> to me, the frag count means nothing
<phreak__> i really could give two shits about it
<[NSB]tChr> flaws that has layed dorment, and needs to be fixed

<phreak__> i love playing against tChr
<phreak__> it's fucking fun
<Luna> High level play is all about exploiting flaws.
<phreak__> win or lose
<phreak__> if someone wants to make a doctorate about nex playing...fuck them
<phreak__> i assure you, they are having a lot less fun then me