I read some older posts about team balancing. Here is a recap of the problems:
- Automatically switching players from team to team would be difficult to do fairly since the program may act too soon or too late and players loose their points
- New players may join at any time upsetting the delicate balance and causing more auto switches
The new idea is to leave teams as they are, but cap the number of points each player can have. Okay, keep your finger off the trigger for a minute and hear me out.
After running up perhaps 50 points, superior players would be capped and then have the challenge of assisting their weaker team mates to score points. Maybe it should be a 75 or 100 point cap.
If you get two great players on the same team, they can rack up 100-200 points, but then they have to play defense to keep the other team from catching up or better yet, they have to coach or assist the weak players on their team to score.
Think like Magic Johnson and go for the most assists in a game. Nexuiz showtime!
(if you don't get the Lakers reference, just ask)