Blµb wrote:And about the railbitching on facing worlds...
Some simple strafejumping gets rid of allt he hitsYou just have to be fast enough, and not just move in a straight line...
Not when you have 4+ sniping at you. You must snipe back!
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Blµb wrote:And about the railbitching on facing worlds...
Some simple strafejumping gets rid of allt he hitsYou just have to be fast enough, and not just move in a straight line...
TVR wrote:Logically, rocket-flying to cross the divide between flags on Mental Space requires pickups, while the divide on mojoCTF is crossable with the laser, a spawn weapon.
TVR wrote:Logically, rocket-flying to cross the divide between flags on Mental Space requires pickups
[-z-] wrote:As my video shows, not only did it take me no time to add it to my inventory ...
TVR wrote:Logically, rocket-flying to cross the divide between flags on Mental Space requires pickups, while the divide on mojoCTF is crossable with the laser, a spawn weapon.
Alien wrote:In conclusion, both maps are bad for ctf.
[-z-] wrote:... Weapons respawn every 15 seconds, I can kill a player walking around with a rocket launcher ... I can even use a mortar or 2 lasers to get across the map. ...
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