From playing Quake3 i am used to have an overview of all the projectiles flying.
with Nexuiz i especially have a problem with the rockets' visibility.
On Quake3 i see a nicely drawn Rocket actually riding on a ball of Light with a nice dense smoke trail.
With Nexuiz.. i only see a small sparse smokey trail, which clearly does NOT say 'Hey, here comes a big hitter'! (this makes actually dodging rockets a no-go..)
So the question is: how to improve the weapon shots' visibility?
i am thinking of settings for trail width, color, length and time, or such..