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oskar669 wrote:I noticed that quite a lot of - expecially experienced players choose the skinniest model available and make it the color of your average Q3 map textures.
oskar669 wrote:but I would like to see some mandatory stripes or something that keeps the models from merging with the wall textures when the color is set to a brownish green.
[-z-] wrote:No thanks.
oskar669 wrote:[-z-] wrote:a number of servers force player models since I posted this thread. I don't think that's an optimal solution, because there are some cool player models, and I wouldn't want to restrict the choice.
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