CTF

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Which scoring system/gameplay of the three options can you LIVE WITH? That is, by voting you state you'd accept ANY of what you voted for.

None
1
2%
Frags And Points - Full Flag Carrier Speed (like 2.42) ONLY
9
20%
Just Points, No Frags - Full Flag Carrier Speed ONLY
5
11%
Captures Only - Reduced Flag Carrier Speed ONLY
6
14%
Just Points, No Frags - Full Flag Carrier Speed OR Captures Only - Reduced Flag Carrier Speed
7
16%
Frags And Points - Full Flag Carrier Speed (like 2.42) OR Captures Only - Reduced Flag Carrier Speed
4
9%
Frags And Points - Full Flag Carrier Speed (like 2.42) OR Just Points, No Frags - Full Flag Carrier Speed
7
16%
All of these (IOW: I don't care)
5
11%
 
Total votes : 44

Postby Alien » Fri Oct 03, 2008 4:37 am

Your should differentiate your OPINION and a FACT. FACTS are defined when most people agree on them (at least in our modern world), not when somebody says that this is right and this is wrong. You can always create your own server and play mojoctf without forcing Nexuiz to adapt to your favourite map. I do not want to respond to other arguments, cause confusing sentences and playing on words do not make them more right/wrong. Practical arguments are required. BTW, about q3: on public ctfs only very good players defend, cause everything relies on accuracy and prediction (plasma spamming do not help a lot), and because quake most often does not have ctf maps as space ones, it's even more harder to stop an enemy fc (unless you're playing on hydronex equivalent). Why? Quake rockets are much more faster and on curved maps you can't use rail to the highest efficiency, which can be easily done in nexuiz cause lots of maps have open arenas.
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Postby divVerent » Fri Oct 03, 2008 6:45 am

ai wrote:Well, we're once again at the place where we have to ask ourselves. Taking the flag, is it supposed to be 'jump in, jump out'? How about defending yourself when you have the flag. It's not just all about jump in, jump out. That, I bet was never the intent with the CTF mode. You can't defend yourself when you have the flag?


It is not that you can't - it is that you don't need to. Why shoot enemies (and walking/jumping backwards during it, losing time) when you can just as well gain speed and run away from them?

Maybe we need a "blue shell" that homes on flag carriers, and kills them with a single hit? :P
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Alien » Fri Oct 03, 2008 7:38 am

Yes, jump in, jump out. Your team (if you have it) should defend you.
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Postby ai » Fri Oct 03, 2008 9:38 am

Alien wrote:Yes, jump in, jump out. Your team (if you have it) should defend you.

Well, everyone are complaining that there aren't a 'team' that defends you (i.e. teamwork). Anyway, that's not what I wanted to say, just something that came right up.

My point.
So you're basically saying: Defend the flag at all costs, don't let the enemy touch the flag, cause as soon as he has done that he is gone with the wind.
With other words people that believe in 'jump in, jump out' are saying that you can only defend the flag, but it will be almost impossible to take the flag back as you would need very good and fast players for that.
So, once the someone has taken the flag it's a lost cause, you should wait till they score and try to defend better. Do everything you can to prevent the enemy to touch the flag.
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Postby Alien » Fri Oct 03, 2008 11:02 am

Or you can camp, wait for them to touch it and nex them, easily getting points.
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Postby ai » Fri Oct 03, 2008 12:55 pm

Yeah, you would have to do it all the time at every game. It might get boring after a while and it doesn't solve the 'enemy touch the flag and you've lost' dilemma. Also, if you miss that Nex shot you've lost too :P
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Postby divVerent » Fri Oct 03, 2008 4:59 pm

I see we can't get a decision here. Please make up your mind about which scoring systems you can LIVE WITH (NOT: the one you like most). If you could live with all three, vote for the two you prefer most. A new poll is just there.

There are three options. If there is ONE option you absolutely hate and can't live with, vote for the other two. If you INSIST on one of the options, vote for that one. We will try to come up with a system most players here can live with.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Chubby » Fri Oct 03, 2008 5:09 pm

There are 2 reasons why I play nexuiz.

CTF: I play this the most. I get most points by fragging. Fragging is my speciality when I play CTF.

1on1: This is just for challenges. If the counting for points for CTF will change, I will be a 1on1 only player.

CTF is the style I mostley play. It's perfect as it is now. If the scoring system changes, I will quit playing nexuiz, which I really don't want
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Postby [-z-] » Fri Oct 03, 2008 5:29 pm

<DJ> wrote:CTF is the style I mostley play. It's perfect as it is now. If the scoring system changes, I will quit playing nexuiz, which I really don't want

:lol: okkkkay

A lot of people didn't like the rocket change, said they quit but now I think they've grown to appreciate the change. The CTF system will end up for the better. The devs have done a great job so far, have more faith.
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Postby ai » Fri Oct 03, 2008 6:44 pm

Crap, I mis-clicked. I was supposed to click: Captures Only - Reduced Flag Carrier Speed ONLY
But instead I clicked: Just Points, No Frags - Full Flag Carrier Speed OR Captures Only - Reduced Flag Carrier Speed

So, take away one point from that to the first other one. Man, hate that you cannot change your vote just for this exact reason.
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