CTF

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Which scoring system/gameplay of the three options can you LIVE WITH? That is, by voting you state you'd accept ANY of what you voted for.

None
1
2%
Frags And Points - Full Flag Carrier Speed (like 2.42) ONLY
9
20%
Just Points, No Frags - Full Flag Carrier Speed ONLY
5
11%
Captures Only - Reduced Flag Carrier Speed ONLY
6
14%
Just Points, No Frags - Full Flag Carrier Speed OR Captures Only - Reduced Flag Carrier Speed
7
16%
Frags And Points - Full Flag Carrier Speed (like 2.42) OR Captures Only - Reduced Flag Carrier Speed
4
9%
Frags And Points - Full Flag Carrier Speed (like 2.42) OR Just Points, No Frags - Full Flag Carrier Speed
7
16%
All of these (IOW: I don't care)
5
11%
 
Total votes : 44

Postby Alien » Mon Sep 29, 2008 8:18 am

alphagod wrote:Completely agree to this, there is no map broken by the change, not even GW/FW are broken more than before, if anything they are better with this change.

Also one person with MG can of course defend the flag, if the defender is good and better than the FC he wouldn't have any problem anyways, but if he can defend you as a FC can also try to kill him before you take the flag.


You definitely do not play gw or you wouldn't post this blasphemy. You can't kill defenders in gw because spawn points (most of them) are INSIDE the base. Killing them achieves absolutely nothing.
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Postby divVerent » Mon Sep 29, 2008 8:46 am

the hallucinations were on my side, I was referring to alpha
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby alphagod » Mon Sep 29, 2008 10:32 am

Alien wrote:You definitely do not play gw or you wouldn't post this blasphemy. You can't kill defenders in gw because spawn points (most of them) are INSIDE the base. Killing them achieves absolutely nothing.


Sad to say is that I do play GW, and I time my attacks with my teammates without them knowing it, this way I do get to kill the defenders, get the flag and shoot at them on the way out while boosting. Blasphemy, hardly strategy however yes. Also to ensure my escape I don't go in at the speed of sound I take my time, taking their weapons with me, leaving them to defend their base with nothing but a shotgun. Worked before, works now.
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Re: Another idea: points gradually reduced for capturing

Postby terencehill » Mon Sep 29, 2008 10:37 am

alpha wrote:
terencehill wrote:
OK.
Then let's do in this way:
first cap for me: 20 points,
I fail capping and another one picks the flag up and cap: 10 points,
second cap for me: 5 points.

Still the same system if u don't lose the flag:
first cap for me: 20 points,
second cap for me: 10 points,
third cap and next ones for me: 5 points.

Now the system is perfect Alpha 8)


this shit is ridiculous, i won't even spend time responding


A part Alpha, that only know to complain, giving to me no explanations, and to propose nothing else,

can anyone give me some impression about this idea? Is it totally shit? Feel free to say it too (...).
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Postby ai » Mon Sep 29, 2008 10:47 am

Btw, of course people will vote for speed as I've said, they are all spoiled and want to keep being spoiled. They won't go for the reduced speed. And as Div0 said, I think many of them want to use the system, they want to keep the speed and yet keep getting the flag alone. The only reason IS that they want to be able to cap alone, they don't care about teamplay. Anyway, I think if nothing is going to change, more than the point system to just something a bit different I won't be playing CTF anymore, at least on in Nexuiz. I don't want TDMNWF.
Sad, but I'd rather play a real CTF mode.
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Re: Another idea: points gradually reduced for capturing

Postby Alien » Mon Sep 29, 2008 11:50 am

terencehill wrote:
alpha wrote:
terencehill wrote:
OK.
Then let's do in this way:
first cap for me: 20 points,
I fail capping and another one picks the flag up and cap: 10 points,
second cap for me: 5 points.

Still the same system if u don't lose the flag:
first cap for me: 20 points,
second cap for me: 10 points,
third cap and next ones for me: 5 points.

Now the system is perfect Alpha 8)


this shit is ridiculous, i won't even spend time responding


A part Alpha, that only know to complain, giving to me no explanations, and to propose nothing else,

can anyone give me some impression about this idea? Is it totally shit? Feel free to say it too (...).


Alien wrote:Just to add, such arguments such as you are noob are not valid because we all are noobs in comparison to kojak, bundy, red dragon. So if anyone arguments his opinion with it, please disregard it.


Don't pay attention to Alpha. It's probably part of his character to act like that.

Your idea is impossible to achieve with some of the team members in public ctf and you might be forced to score alone and alone and alone. Some of them even don't know what to do with flag. In 3vs3 matches it is not good cause there are dedicated def, off, middle. You shouldn't force deffender attack (at least how I understand). I might be wrong about 3vs3 though.
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Postby alpha » Mon Sep 29, 2008 9:14 pm

If speed gets reduced I quit nexuiz.
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Postby tZork » Mon Sep 29, 2008 9:23 pm

/me instantly reduces speed in nexuiz :twisted:
HOF:
<Diablo> the nex is a "game modification"
<Diablo> quake1 never had a weapon like that.
<Vordreller> there was no need for anything over 4GB untill Vista came along
<Samua>]Idea: Fix it? :D
<Samua>Lies, that only applies to other people.
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Postby alphagod » Mon Sep 29, 2008 9:54 pm

alpha wrote:If speed gets reduced I quit nexuiz.


For no other reason except the fact you would need to rethink your game mode to a much more strategic approach. Anyways, we want true CTF, the only way to get it in here is through speed reduction, if you still want your super speed so you can agree to the fact two different game modes will please both crowds, it would be up to each server admin if they want the current 2.4.2 thing or the "balanced"(for some of us at least) and true CTF game mode. This will also open ideas for both to evolve depending on how each group of players want it.
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Postby alpha » Mon Sep 29, 2008 10:02 pm

alphagod wrote:
alpha wrote:If speed gets reduced I quit nexuiz.


For no other reason except the fact you would need to rethink your game mode to a much more strategic approach. Anyways, we want true CTF, the only way to get it in here is through speed reduction, if you still want your super speed so you can agree to the fact two different game modes will please both crowds, it would be up to each server admin if they want the current 2.4.2 thing or the "balanced"(for some of us at least) and true CTF game mode. This will also open ideas for both to evolve depending on how each group of players want it.


I am sick and tired of this uncertainty.

Linux or Hurd?
Apache or nginx or lighthttpd or par/catalyst?
perl or php or python or ruby?
gnome or kde or fluxbox or xfce?

give me a fucking break

CTF should be CTF, if you dumb down flag carriers you effectively kill CTF, and there would be no point playing this game any more, atleast for me.

tZork
your camping in game now gets 50 times easier, no wonder you are happy.
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