by alphagod » Tue Sep 30, 2008 10:00 am
One of the very big reasons the reduced rail damage worked so well in CPMA is because of the LG/RG combo and the 200/200 life limit. Unless the healt/armor system of Nexuiz gets rethinked, having the nex damage below 120 - 110 would make the weapon useless for anything but sniping, then if we do reduce the damage and increase the refire rate it would still be a "balanced" weapon, however trust me when I say this, you DO NOT want 0.4 refire nex, it will still be deadly in the hand of a good aimer, however it will be even more annoying for snipers. It would only make it more annoying as a weapon and it would break the good maps we have(aka not big open spam-grounds). It will also make fast FC WANT to get shot by nex, with a lot of h/a one, two, three nexes will only add to their speed in most cases, the only thing able to stop them will be useless.