nerf nex

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Postby ai » Tue Dec 23, 2008 11:34 pm

alpha wrote:So basically all your arguments are void.

No, they are not void, they in fact are very much true. Of course RL - RL combo won't work with long range, but I didn't intend my combos on maps which you can shoot right into the enemy's base at the spawn points. I was talking about standing close to a spawn point, or possibly a distance away with a Nex (on good maps with walls).
And the shotgun was if you had no other weapon but you still managed to get near a spawn point. Wouldn't you use the shotgun in such case? Would you be 'stupid' to use it? If so, then I'm happy to be 'stupid'.

Another thing, no one has mentioned on HOW much the Nex would be nerfed, the 70 was just _one_ suggestion, nothing that has been decided upon. First we decide if Nex should be nerfed, then how much it should be nerfed. I will hereby take away your blue lines having a false statement. You/We started this voting with the simple question: Should the Nex be nerfed.
One cannot go back and change the question to: "Should the Nex be nerfed with <insertAmountOfDamageHere>?"
This will give false votes, and confusion. One does not enter a lottery thinking: "Ok, to win I need the number 37."
Then later on if you for instance won: "Oh, IF I also had a green ticket and a cricket in my pocket. Man, they didn't say anything about that. Did they change the rules?"
See what you tried to do here?

@Flandag:
You should know that alpha insults anyone wherever he can and even wherever he can't. He's really good at that. So much that if he keep on doing it it will lead to warnings and hopefully a ban from the forums.
Let this be a warning to you alpha. Behave properly, stop using bad language, insults and any other means of attack on people simply by disagreeing with you.

By the way, I very much support the two beam weapon as well. It does solve the problem of Nex being very powerful for long range, but a lot weaker at close range (as the beams wouldn't have crossed each other).
Mr Bougo said something that this was being worked on. However, I do not know how far it has come and how viable it is to implement. We would have to ask the coders for their answers.
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Postby Grasshopper » Tue Dec 23, 2008 11:47 pm

alpha ,
did you or do you go by the name alphaKing donan in nexuiz ?

Ai: your avatars crack me up :)
Master ? Do you call me Grasshopper because I am cunning and stealthy?
NO ! Because you are Ugree , Rike insect !
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Postby alpha » Wed Dec 24, 2008 12:00 am

ai wrote:Let this be a warning to you alpha. Behave properly, stop using bad language, insults and any other means of attack on people simply by disagreeing with you.

I am not accepting any warnings, and I hope I don't live long enough until I would. If you want to take action against me, do it, and do it now. Otherwise I don't care and I have nothing to lose. Here's a warning for you tho. One more personal assault and or attempt to discredit me and this is going to be last thing I write that is addressed to you (or at least to your names that are known to me, mr fakenick).

ai wrote:See what you tried to do here?


Like in genetic programming, you've got to start somewhere.This was MY vote and 70 was MY choice. Even if this vote fails, it is ok. We will have nex one, that will be a lot more successful.

btw alpha: don't insult someone for disagreeing if you, especially when that person respected you


A disagreement is never a problem. your motivation i.e. "I vote no, if no one likes this idea" -- is a problem.

Grasshopper wrote:alpha ,
did you or do you go by the name alphaKing donan in nexuiz ?

Ai: your avatars crack me up :)

No, never

Do we ask devs to nerf nex?

alpha:yes, from 140dmg to 70dmg
ai:no
alphagod:no
komier:yes
mrbougo: no
MaKR: no
Grasshopper: no
Last edited by alpha on Wed Dec 24, 2008 12:01 am, edited 1 time in total.
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Postby Devbang » Wed Dec 24, 2008 12:00 am

Branching off the two beam idea:

Why don't you make the beam undergo a damage gradient? Explosions do less damage as distance increases, so why don't we add that effect in reverse to the nex beam? You can start with a base of 70 damage at pointblank and have it increase linearly from there so that a snipe from across a map like greatwall will yield significantly more damage than pointblank.
Quad = <3
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Postby Grasshopper » Wed Dec 24, 2008 12:09 am

Devbang wrote:Branching off the two beam idea:

Why don't you make the beam undergo a damage gradient? Explosions do less damage as distance increases, so why don't we add that effect in reverse to the nex beam? You can start with a base of 70 damage at pointblank and have it increase linearly from there so that a snipe from across a map like greatwall will yield significantly more damage than pointblank.


this may encourage more camping

alpha , what server do you play on . i would like to see why you called this vote
Master ? Do you call me Grasshopper because I am cunning and stealthy?
NO ! Because you are Ugree , Rike insect !
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Postby Alien » Wed Dec 24, 2008 12:11 am

What? Two beam weapon useful only for long range? I thought it was meant to be superweapon and not to replace nex. Nex is good because you can use it close quarters because nex is better than sg. If you make it two beam, only mortar and spam weapons will be useful in close combat.
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Postby ai » Wed Dec 24, 2008 12:43 am

Since when am I a fakenick? My nick is ai. Never had any other nick, never tried, nor would ever do it as I don't see a point in doing that. So your whole 'fakenick' thing I have no idea where you get from. If I didn't know any better, you're just trying to create confusion, anger and false rumors.
Yes it's true that on IRC I use 3 different names, Seijiro, Kuroto and ai. I'm only having ai when it's available, which it almost never is on Quakenet. Then I switch between Seijiro and Kuroto whenever I feel like it. But in-game I'm always 'ai'.

alpha wrote:Do we ask devs to nerf nex from 140 damage to 70?

alpha:yes
ai:no
alphagod:no
komier:yes
mrbougo: no
MaKR: no
Grasshopper: no

I never agreed on nerfing Nex to 70. I only agreed on nerfing Nex. So you putting that blue line there would have changed my vote. Thus why I said you cannot change the rules when the contest have started. This is why I am changing your blue lines to actually fit with what I, and every other person voted on, except you. But then you should state that it was only YOU who voted 70, not change everyone elses votes.
This is wrong.

Grasshopper wrote:Ai: your avatars crack me up :)

Thanks :P I have a few more of those which I will use whenever the time is right -_^
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Postby alpha » Wed Dec 24, 2008 1:10 am

wat

help

power mongering control freak bullies me edits my posts and tries to kill off my legit vote

to whoever who sees this
help
call esteel
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Postby Mr. Bougo » Wed Dec 24, 2008 8:36 am

Do not forget alien's vote!

alpha wrote:
Alien wrote:Actually, yes was a reply to ai (why weapons should not do more 140 dmg) not to your request. Take time to read before misinterpreting. Seems it is casual thing in this forum. It wasn'tm no either - i support splitting the nex into shock rifle and sniper weapon.


fine, dont want MY vote - MAKE YOUR OWN. I remove your vote.


alpha:yes, from 140dmg to 70dmg
ai:no
alphagod:no
alien:no
komier:yes
mrbougo: no
MaKR: no
Grasshopper: no
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Postby alpha » Wed Dec 24, 2008 4:03 pm

Mr. Bougo wrote:Do not forget alien's vote!

alpha wrote:
Alien wrote:Actually, yes was a reply to ai (why weapons should not do more 140 dmg) not to your request. Take time to read before misinterpreting. Seems it is casual thing in this forum. It wasn'tm no either - i support splitting the nex into shock rifle and sniper weapon.


fine, dont want MY vote - MAKE YOUR OWN. I remove your vote.


alpha:yes, from 140dmg to 70dmg
ai:no
alphagod:no
alien:no
komier:yes
mrbougo: no
MaKR: no
Grasshopper: no


what part of "It wasn'tm no either" confuses you?
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