Fnilp wrote:RoKenn wrote:That makes me wonder why the devs implemented the keyboard symbol in the first place then.
To, uhm, signify when someone is chatting or has the console down? So you can
that even though they're not moving, they're doing something?
That argumentation is like saying "I wonder why the scoreboard displays the pings... hmm... it MUST be so you cut slack to players with bad connections". Well, no, not necessarily.
The ping actually is used, for example to find a 1on1 server on which both players have a similar ping. Or to tell a noob that his ping is bad and he might want to find a server with lower ping for him.
Fnilp wrote:So if someone tries to improve the game play by kicking a trouble maker that gives you the right to frag him while being busy?
How can you automatically assume that every time it's something SUPER IMPORTANT like "kicking a trouble maker"? Why not assume it's something that probably could have waited until the player died "naturally", before respawning?
Why not assume it's typing "LOL, I farted" for the 10th time?
I do not assume that it's always something important. Did you search for the word "noodle" in my article? Obviously not, do it now.

Fnilp wrote:Seriously, what could one possible type that would deserve any protection? "DON'T SHOOT, IT'S A MISUNDERSTANDING?" But there is no game mode where that would be needed. There is NEVER ever something to negotiate with your enemies, and teammates usually don't shoot each other anyway.
You forgot to read my list of examples. Should I post them again? ^^
Fnilp wrote:It's hard for me to respect someone who has to frag typing people to increase his score.
What? You could say that when someone asks someone, then kills the dude replying.. but otherwise it's not like there's players hiding in the rafters to drop down for the kill as soon as someone starts to chat..
You realized that my last sentence was an ironic reply to the quote above, did you? Aw, no, you didn't.

Next time, please read and understand a post before you reply.