Nexuiz Etiquette: Type fragging

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Postby Mizu Kitsune » Sun May 31, 2009 5:45 pm

agreed. it's just a game, it's meant to be fun, who cares if you were fragged. .shrugs.
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Postby AnArKiSt » Tue Jun 02, 2009 1:04 pm

I think you should be able to aim and shoot while you are typing so people *hopefuly* won't complain as much from being typefragged.
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Postby Mizu Kitsune » Tue Jun 02, 2009 1:06 pm

idk. i think more ppl would complain.
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Postby Sven » Fri Jun 12, 2009 6:21 pm

what about a typekill counter on scoreboard and at the end of the game a message: "Congratulations name you are the typekiller number one of the game!! ...MORON!" :wink: when he killed more then 2 or 3 because 1 can be a reflex ...
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Postby AnArKiSt » Sun Jun 14, 2009 6:32 am

If anything, the nasty noise that replaces the damage indicator when you shoot a typing person should be abolished, and the game client should only use that sound when you shoot a teammate.
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Postby paperclips » Sun Jun 14, 2009 7:16 am

I for one, think it would be good if there was some sort of ehh.. lol "electric collor" option that can be activated for noob/beginners server so, noobs that play there gets zapped the second/third time (counted individually for players/each typeing session) someone shoots at the typer. noobs should lrn2frag in proper fashion and not trying to get easy scores, so that if someone ask questions about the game or a map with a certain bug, which the noobs servers are there for, asking question, practice and fail.

*ZAP*

however, this of course is not a good solution at all just applied like that, since noobs just paus and type in the middle of the road how something is gay)) or yaddayadda. As you might have noticed, this was just an idéa I found in my ass, just moments ago.
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Postby AnArKiSt » Sun Jun 14, 2009 4:22 pm

I just made a pk3 that makes the type hit indicator the same sound as the hit indicator.

I extracted hit.wav from the big data pk3, renamed it to typehit.wav, put it in a new pk3 at sounds/misc/, and placed it in the data folder.

That noise was annoying, I had to remove it.
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Postby Moxie » Thu Jul 23, 2009 4:17 am

Typefragging is just easy kills for me!
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Postby Vordreller » Thu Jul 23, 2009 4:03 pm

I'm all for typefragging. Do it to me or do it to someone else, I don't really care.
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Postby [-z-] » Thu Jul 23, 2009 6:05 pm

The core contributing European players are the ones who originally opened my eyes to a deeper understanding of the game and a sense of community surrounding Nexuiz. Nexuiz differs from mainstream games in the fact that we have a lot of say in how things are architectured and every individual involved in the game contributes in some way or another.

Coming from mainstream games like Halo, I had thought that it was okay to 'shout' profanities and treat other players like it ~was a point based game~. This ego-centric attitude soon had a reformation as my understanding of not only Nexuiz but the open-source community grew.

Respect is a word we all know and think we understand. However, the definition is foggy as the true definition is a consensus based on distributed knowledge and awareness of the subject. We are still a rather small community and we are constantly learning and evolving together. It is essential that we keep the respect high if we wish to keep the community strong and development moving forward.

It's important to consider not just yourself or how you THINK others are reacting to a situation but to step back and view the community as a whole and ask yourself, "what is best for this community?"

Through this methodology and countless numbers of hours in-game and in this community (IRC, Forum, etc). I've been playing with people from all different backgrounds on all different servers, and have come to learn the negative repercussions of sour attitudes, trolling, team-killing and type-fragging.

These negative actions promote other negative actions and a wave of negative energy will pass through the community, yet some try to argue it's helpful in some self-serving way. This is referred to as the Broken Window effect. If it's not contained, it can become a tsunami and wipe us out both mentally and figuratively. By devoting resources to fend against these negative energies, we are wasting time that could otherwise be inspirational by collaborating with others to build new features in or around the game.


If you disagree and still like to typefrag, smack talk and/or team kill, I for one, don't want to play with you.


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