Alien wrote:Shotgun should be used for close fighting not nex.
Alien wrote:After taking nex I drop shotgun if playing with config. Tend up using nex instead of shotgun in close combat (meh) cause it's more efficient
Hypocrite?
I do use shotgun in close combat, I also use Nex in close combat, I switch between those all the time, one Nex shot -> shotgun -> one Nex shot -> shotgun. Whenever Nex reloads or I in certain situations I do use shotgun. Actually I prefer using shotgun over other weapons, and in certain situations over other weapons. Electro for instance, I'm better with shotgun than Electro. If I miss a lot with mortar I usually switch to shotgun so that I can have hitscan weapon, same if I see that my rockets from RL are too slow or I miss I switch to shotgun as well.
Well, the number 2 is just above the 'W' so it's not so hard to switch to it. But weapon switching, whether by binds or by mouse it's all personal preference, I just can't use the mouse wheel to change weapons. Some mice are also very sensitive and might mess it up, I'd rather use reliable binds.
Why do you think/say the sec fire mode is useless? Please elaborate more on that than just saying it without backing it up. It really isn't useless, 3 fast primary shots in a sequence, how more useless is that than the primary? Also keep in mind shotgun is a close combat weapon, all shotguns in the world are close combat.
Fallout 2 had a shotgun which fired all of it's magazine (7-8 shots) in sequence ^_^ This is the same concept only 3 shots.