
Moderators: Nexuiz Moderators, Moderators
Flying Steel wrote:Samual wrote:This could be interesting to implement with my mods control system. Would allow this to be included with nexuiz by default, but not default gameplay.
So what is the difference between your mod system and a Mutator? Are mods like mutators in the making (that are still in development in other words)?
Samual wrote:But well, is anyone coding this? If so, source please?
Flying Steel wrote:Samual wrote:But well, is anyone coding this? If so, source please?
Psychcf was working on this with one other coder.
I believe you can find his latest upload of the code HERE.
tZork wrote:Not me, i haven't the time or motivation for it.
Samual wrote:tZork wrote:Not me, i haven't the time or motivation for it.
Same -- I'll look at the code and perhaps update it to latest svn occasionally if someone wants me to, but I will not work on it entirely.
Users browsing this forum: No registered users and 1 guest