Anybody here remember Quake Team Fortress? That's the one multiplayer game I miss more than anything else. Wolf TF was fun too, but it died with the release of ET.
I would really like to see a Team Fortress mod for Nexuiz. Most of the pieces are already in place. The classes and weapons wouldn't be the same as in the original QTF, but then they don't have to be. NTF should work with all game types, especially CTF, Ons, and DOM. Players start fully loaded with weapons (primary + secondary), ammo, and armor. They can pick up health, ammo, and armor, but not weapons.
Suggested classes:
ASSASSIN
Primary weapon: Knife
Secondary Weapon: Hook + grav bomb
Health: Low
Armor: None
Speed: High
Special ability: Can kill with a single stab in the back. Can disguise self as enemy.
ENGINEER
Primary weapon: Machine gun
Secondary weapon: None.
Health: Average
Armor: Average
Speed: Average
Special ability: Build turrets that fire bullets or rockets. 1st stage bullet turret = machinegun. 2nd stage = heavy machinegun. 1st stage rocket turret = hagar. 2nd stage = rocket launcher. 3rd stage = tag seeker. Can disarm explosives.
EXPLOSIVES ENGINEER
Primary weapon: Grenade launcher
Secondary weapon: Land mine (limited number pr player)
Health: Average
Armor: Max
Speed: Average
Special ability: Can plant large explosive that clears the room — alternately destroys structures on map (if supported).
HACKER
Primary weapon: Machine gun
Secondary weapon: Turret hook
Health: Average
Armor: Average
Speed: Average
Special ability: Can use turret hook to "hack" a turret; shoots line at turret. Has to maintain contact for 30(?) seconds, after which the turret belongs to hacker. Optionally; hook can be used to hack locked doors (if supported).
HEAVY GUN SOLDIER
Primary weapon: Heavy machine gun
Secondary weapon: Heavy machine gun (as a club)
Health: Max
Armor: High
Speed: Slow
Special ability: None.
PLASMA ENGINEER
Primary weapon: Electro
Secondary weapon: Emp gun.
Health: Average
Armor: Average
Speed: Average
Special ability: Can build turrets using plasma-based weapons. 1st stage = electro. 2nd stage = nex. Emp gun sets off mines and unused ammo (blows up all ammo carried by a player), but PE spawns with only 3(?) rounds.
ROCKET SOLDIER
Primary weapon: Rocket launcher
Secondary weapon: Rocket launcher (as a club)
Health: Max
Armor: High
Speed: Average
Special ability: None.
RUNNER
Primary weapon: Light machine gun
Secondary weapon: None
Health: Low
Armor: None
Speed: Max
Special ability: Runs very fast.
SNIPER
Primary weapon: Sniper rifle
Secondary weapon: Jetpack
Health: Low
Armor: None
Speed: Fast
Special ability: None.
Don't need the medic class, since Nex players regenerate anyway. Didn't suggest a pyro either since Nex doesn't currently have any flame-thrower-llike weapons.
Anybody else interested in an NTF mod?