Wolfseye wrote:
Noone says that the overall physics of Nexuiz should change, but maybe just give an alternative. The more choice you give people, the more attractive is a Game to people. Those that prefer Q3:CPMA now, would maybe even think about checking out Nexuiz more often, since there they could then also have a choice of using a CPMA kinda physics in Nexuiz and can stick kinda with that movement what they like most.
As Nexuiz is a free Game, I think it would bring more Q3 Fans to Nexuiz.
I've only got up to here in the thread but first things first.
Thanks for making this thread, if I had started it I don't think i'd of got half the replies here.
Secondly, thanks for being clear and concise and saying to add it as an extra, I asked for this before, but as I said on ESReality, we need help so that someone who can code, understands how to implement this movement into nexuiz.
I totally agree about it would attact more players, I said this to esteel.
To Green I can't see it being a bad thing, more players is good and there's always going to be idiots and nicer people, and were not really getting a huge rise in new players in 2.5 compared to 2.4's release, I don't see whats wrong if people want to play with different physics, personally I'd play with both sets but I can understand why you'd think Q3 players wouldn't play the nexuiz as you and me know it as, but if there not playing it before because of movement there not going to start now, I mean some people prefer to play nexball more then DM etc.
To divVerent, you said your waiting for a response from the CPMA team, can you keep us posted on this, if they reply and what they say, as like you said it's better to wait for a response from them then look at how warsow does it, thanks.