Moderators: Nexuiz Moderators, Moderators
Alien wrote:What's the purpose of capping if you want to increase mh worth? Just make it 200 hp then.
k0jak wrote:And then the over-powered shotgun, which works wonders if you have a low-ping, and is pathetic if you have a ping higher then 50 :/ Just watch waldi play, he might as well use the shotgun + laser all game, from playing him and others I find that people can just run at you with the shotgun and do insane damage from a starting weapon, sometimes I don't even see the point of picking up another weapon in nexuiz.
President wrote:I just came with an idea. Is possible that a weapon has different damages for different ranges? The nex could have a damage like 70 for short range, 120 for medium range and 140 for long range. A lower damage in close distances and the slow refire rate of the nex might reduce the use of it in so close ranges.
Though, I'm no expert in weapon balance and coding. It's just an idea that I got.
ai wrote:Listen up people, there is one GOLDEN rule you are missing. NEX isn't meant to be a shock rifle, I bet Nex was meant to be more on the lines of a railgun. So WHY nerf it, that's just stupid. Get it to your tiny little brain Alpha.
Anyone complaining about the railgun in Q3 saying to remove it or make it a shock rifle?
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I'm really sick of these topics...
So, let's get back to topic (if you want to talk about nerfing Nex ... again.... start a new topic).
About the health armor thing, which IMO doesn't need changing. But I suppose it wouldn't hurt to try and give the MH 150 or something to see how that goes.
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