Exactly that will be done after 2.5.2 release.
And for this I made this mutator to gather good weapon balancing data...
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divVerent wrote:First of all, 2.5.2 is not getting the havoc settings.
Secondly, we'll run big balancing sessions for the havoc weapon settings, as we KNOW they'll need some balancing first. To me, some weapons look clearly overpowered, and this will get fixed.
I also made a mutator that spawns everyone with a random weapon, to gather weapon balance stats fast.
divVerent wrote:Except that in this mutator, you also get a new random weapon assigned after every frag
divVerent wrote:Except that in this mutator, you also get a new random weapon assigned after every frag
k0jak wrote:divVerent wrote:Except that in this mutator, you also get a new random weapon assigned after every frag
You mean JUST to get weapon stats quickly? or would this be permanent.
Because that otherwise is really really bad.
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