FIREBALL!

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FIREBALL!

Postby divVerent » Sat Aug 22, 2009 6:57 pm

1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby terencehill » Sat Aug 22, 2009 8:15 pm

Ah! Dangerous!
This weapon is more effective than that old crappy TAG.
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Postby Ed » Sat Aug 22, 2009 9:27 pm

Are those lines drawn from the fireball just like those liney bits coming from a BFG?

Need to make sure it doesn't get spammy. The sheer size of the thing means it takes up a lot of space. Quick note for mappers: don't put this on CTF maps with long narrow corridors leading away from the flag rooms.
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Postby Sepelio » Sat Aug 22, 2009 9:48 pm

BFG style weapon that requires about as much skill as it takes to kick a wall by the looks of it.

Good attempt though.
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Postby terencehill » Sat Aug 22, 2009 11:58 pm

But it will require a big amount of rockets too, so better u don't use it always or u won't have enough ammo for rl and mortar.
I wonder how much ammo one shot should take to balance the weapons: 20? 30?? 50???? lol
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Postby FraNcoTirAdoR » Sun Aug 23, 2009 1:27 am

this weapon completely reminds me of the BFG of Quake 2 :D I agree with terence, Nexuiz can have a real destructor weapon, but it should be prevented at any cost to be spammed with, so maybe it should either use different ammo-type or huge amount of ammo per shot. (my vote is 30 :P)
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Postby Flying Steel » Sun Aug 23, 2009 3:08 am

It is good, but this mode is mostly an area-denial weapon like the electro secondary. The shot is too lethal not to avoid but also easily avoided, so it should be this weapon's secondary fire mode.

For the primary fire mode, how about this: a significantly faster, much less damaging projectile with MUCH less blast radius that automatically tracks a target once it gets within 5 or 10 meters of it?

Then it would be a full replacement for the TAG.
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Postby Sepelio » Sun Aug 23, 2009 3:37 am

Why not just have it as a single shot weapon similar to the Porto or the UT Redeemer
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Postby C.Brutail » Sun Aug 23, 2009 6:47 am

Not a bad idea: a sinlge shot weapon, that draws away MULTIPLE amount of ammo, so eg. not only rockets, but cells too. There's a minimal amount that the weapon uses, but no maximum.
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Postby Ozomahtli » Sun Aug 23, 2009 8:20 am

yes and the minimum gets decided by how many ppl it hurts with it, would be freaking awesome xD
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