Sepelio wrote:Infact I cant really think of anything in nex that hasnt been done, I'm out of ideas other than creating a 'superweapon' like the BFG etc.
A proximity homing missile would be something we don't have already, and it would get around the complaint LordHavoc had about the TAG missiles.
Because with those, your aiming skills had no direct influence on whether or not the missiles hit. But if the missiles were dumb until they got very close to an enemy and then they started tracking him while being heavily encumbered by a wide turning radius (so that they wouldn't be unstoppable at close range), that would make aiming still very important with such a weapon.
This fireball is the only other solid option, because it has the unique ability of damaging things in a certain radius from itself without have to explode. It's a unique kind of splash damage.
A flamethower alternate fire might play on this further- it could paint walls and floors with fire that continuously burns anyone that approaches them and like your suggestion it could stick to a player to continually burn him (and if he eats enough of it, getting to a hp in time would be his only chance).