cvars for better performance

Discuss Nexuiz gameplay here.

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Postby dana » Thu Oct 01, 2009 3:31 am

ok I will try it with another image:
Image

but it may be a lost cause.
However, it's just a game... including a loaded dice ;)
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Postby Mizu Kitsune » Thu Oct 01, 2009 3:41 am

say you do fight against this, what about enemymodels and other settings like cl_handicap 0 or cl_handicap 0.0000000001 which lowers the amount of damage you receive and is a client side cvar instead of server side?

you know what?... never mind, i will save my comments for a later time...
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Postby Fnilp » Thu Oct 01, 2009 5:32 am

play to beat yourself, not others. problem solved.
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Postby dana » Thu Oct 01, 2009 6:39 am

Mizu Kitsune wrote:say you do fight against this, what about enemymodels and other settings like cl_handicap 0 or cl_handicap 0.0000000001 which lowers the amount of damage you receive and is a client side cvar instead of server side?

you know what?... never mind, i will save my comments for a later time...

possible that this is negligible ;)
I play instagib and my first impression was that this gives rise to not inconsiderable differences.
And the player base of nexuiz is rather small... It can be difficult to keep the disparity between r_sky 0 and r_sky 1 for example.

Fnilp wrote:play to beat yourself, not others. problem solved.

I don't have to play online for that... and to be defeated is not the problem, but to be intentionally a victim ;)
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Postby divVerent » Sat Oct 03, 2009 10:31 am

Except that cl_handicap cannot reduce the damage you get, or increase the damage you deal:

if(!DEATH_ISSPECIAL(deathtype))
{
damage *= sqrt(bound(1.0, self.cvar_cl_handicap, 100.0));
if(self != attacker)
damage /= sqrt(bound(1.0, attacker.cvar_cl_handicap, 100.0));
}

This means:

- damage can only get INCREASED by your handicap
- damage can only get DECREASED by the attacker's handicap
- handicap values < 1 are treated as 1

Stop spreading lies.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby AnArKiSt » Sat Oct 03, 2009 12:49 pm

r_showsurfaces 3 kills my framerate, but it's logical to think that it would do the opposite based on what it does to the graphics.
My will be done.
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Postby The mysterious Mr. 4m » Sat Oct 03, 2009 2:46 pm

i for one am almost blind without textures, because i lose orientation. i need detail to focus. Bright colors are too distracting, because they hurt my eyes. i like variety and shun servers with fullbrights or where every model looks the same. (unless it's a Peace Party!)

Wouldn't it make sense to play at the best visibility you could get? But to be honest, i don't undertand the issue, because i PLAY for entertainment and to get my mind off of RealLife troubles. i don't whine about my lag. i don't whine about my packet loss. i don't whine about my hindered eyesight, my useless glasses, my old laptop, my cheap mouse or anything else that distracts me, annoys me, smells bad, screams too loud, .... well, I did now. To me, others never cheat and a camper is just a mountain.
If i can't play, why should others suffer the same? I want You to be happy!

I can't change the world for You right now, but i do what I can. It's a long process. Meanwhile, you will have to wait. Or try to help us. Patience doesn't grow on trees.
4m [PB] (amoebios)

This is Your world.
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Postby PinkRobot » Sun Oct 04, 2009 4:48 pm

I had been a semi-serious simracer for years before coming to Nexuiz. There the textures are so very important, it tells you so much as to what is happening to your car. Subtle differences in angles and such that you would never get on flat polygons. The same goes for Nexuiz for me, I just can not play seriously with r_showsurfaces 3. Maybe this mode is an improvement for camping minsta players, but if you want to move around a map with some speed I can't see a plus side.
Now with new shiny avatar.
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Postby dana » Thu Oct 08, 2009 9:39 am

4m wrote:If i can't play, why should others suffer the same? I want You to be happy!

I think one of the main aspects of a game is to create an environment in which players can compete against each other. This is quite impossible if you can change everything. It is not that the people don't have the choice… Why not make the game coherent?
As far as I know, warsow was a combination of open and closed source (battleye) for a while to prevent cheating.

Just take a look at here: http://playerkiller.toxicfarm.com/progr ... k-t819.htm
It's kind of a vicious circle... I think the logic results in the elimination of the human factor, because it's the only weak point ;)
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Postby Radiohe4d » Mon Oct 12, 2009 2:08 pm

dana wrote:
4m wrote:If i can't play, why should others suffer the same? I want You to be happy!

I think one of the main aspects of a game is to create an environment in which players can compete against each other. This is quite impossible if you can change everything. It is not that the people don't have the choice… Why not make the game coherent?
As far as I know, warsow was a combination of open and closed source (battleye) for a while to prevent cheating.

Just take a look at here: http://playerkiller.toxicfarm.com/progr ... k-t819.htm
It's kind of a vicious circle... I think the logic results in the elimination of the human factor, because it's the only weak point ;)


FBSkins are enabled in tournament games anyway, and furthermore voteable on most public minsta servers. If someone wants his opponents skins in a different color, I don't really care..

A few words on the "human factor":
No one likes losing, and its really nice to have an excuse like "omfg he uses fbhack!!11" for your losing. But in my personal experience, the people who complain about such things on public servers have a. a very linear movement, b. zero tactical insight, c. an awful aiming. If you really want to become a good player, work on those things. Visuals are only a small part, and in my opinion everyone should be able to use what fits him/her best (without wallhack of course..). So, if you want to play with r_showsurfaces 3, feel free to do so. But you could achieve much more by studying demos of good players, learning from them and actually improving your skills.
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