shotgun: abnormal that someone starts a weapon that kills this effective, the current shotgun makes rocketlauncher, crylink and hagar completely useless (players havent discovered it yet) I couldnt test shotgun in a 8 player close range deathmatch game but i know exactly what would happen... Recommendation: reduce damage to ~65-70% percent. Ohh yeah, its push is *GIGANTIC*. Should be halved or quartered.
machinegun: finally nexuiz got a lightning gun. Currently this is the strongest weapon in nexuiz due the new antilag. Recommendation: 150% refire rate, 30% damage, so tracking of the enemy is much more important, also it would consume more ammo, people can spam for hours with one single pickup.
nex: strong as always, damage back to 100 in my recommendation, push back to 70%.
rifle: extremely usable since the new version, i would however slower the refire rate a tiny bit, maybe 20% percent, the damage is mostly okey.
so these are my recommendation, currently 2.5.2 servers are completely messed up, hitscan weapons dominate over all, electro, crylink, hagar and even mortar is useless to pick, becuase the effective rate of hitscan weapons is so gigantic. Please DO consider serious weapon balancing on hitscan weapons for the hotfix, if nexuiz servers will be like this for months the game would be completely ruined.
Im currently trying these settings on lda's server, if anyone wants to test them filter for "lda" in the server filter
