Well, I tried to make another grappling hook physics which basically feels like a "rubber rope".
If you want to try it online, you can connect to 141.2.16.3 "[RBI] new grappling hook test" and check it out.
The source is available as a patch to the current SVN on http://mensa.ath.cx/~polzer/temp/nexpat ... -hook.diff
If you want to use it, note: the top of the diff contains cvar settings you should also execute then and allows for toggling between the original and my grappling hook physics.
Have fun with it - and what do you think of it?
And...
- Would you like it to break when the rope hits a wall? I would not, but it would be more realistic.
- Is it too slow? Too fast? Other cvars you would want to change?
- Would you like different physics for it?
The graphics is not changed by my patch... yes, the current grapple hook visual sucks, but it works
