grappling hook physics

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Postby KadaverJack » Fri Mar 10, 2006 6:49 pm

Tenn wrote:BUT: Campers :P Can you change a bit: no hooking in the sky? Thats boring... you can camp there and shoot everyone..

It's already supposed to be that way, but the check whether it's attached to a skybox doesn't seem to work with q3bsp...
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Postby divVerent » Fri Mar 10, 2006 7:11 pm

Tenn wrote:Hey, I like it! Mhm mhm I like it ;)

BUT: Campers :P Can you change a bit: no hooking in the sky? Thats boring... you can camp there and shoot everyone..


I think this is only a real problem on nexdm18_1on1remix... and I wonder why this map has "1on1" in its name anyway. On normal nexdm18, these camping spots don't exist.

And this "shooting people down" is specifically to be able to do something about campers in the sky... two sloppily aimed rockets or one well-aimed Nex shot and the "hanger" is back on the floor (or in the void) and he gets falling damage (or dies). If this kills him, you get the frag.

Maybe I should reduce the damage it takes to break the hook so that one rocket or two or three laser shots are enough. Have to think about it, but it's just a cvar...
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Tenn » Fri Mar 10, 2006 7:15 pm

Ok, Ive just tryed this in the "1on1" nexdm18 map.

But good work, again ;)
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Postby divVerent » Fri Mar 10, 2006 9:16 pm

Hm... someone complained about the hook to break...

what do you think? Should it be possible to break the hook by shooting its endpoint? I would say yes, but it should not be too easy. Currently it takes one very well aimed Nex shot or two rockets. I am thinking of increasing it to two Nex shots or three rockets, but am not sure if this would make shooting it down too hard. I think the hook is a movement device and not a camping device, so it should not be used for a long time anyway... and I don't think many players can hit it easily with the Nex when it's just being used for two or three seconds while being involved in other firefights.
1. Open Notepad
2. Paste: ÿþMSMSMS
3. Save
4. Open the file in Notepad again

You can vary the number of "MS", so you can clearly see it's MS which is causing it.
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Postby Tenn » Fri Mar 10, 2006 9:21 pm

I would say yes, too.. But only the Endpoint? Would it be better, if any player hit any part of the rope - and then it break?
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Postby KadaverJack » Sat Mar 11, 2006 9:17 am

Tenn wrote:I would say yes, too.. But only the Endpoint? Would it be better, if any player hit any part of the rope - and then it break?

That's not really possible, because the rope isn't really existent. It's just an effect that is drawn and therefor it can't be damaged.
It might be possible to use an "invisible" rope to do the damage calculations but i think shooting at the rope would make things too easy and the hook would become useless.
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Postby Tenn » Sat Mar 11, 2006 9:19 am

Thats right to. Leave it by the endpoint ;)
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Postby Ed » Sun Mar 12, 2006 5:36 pm

This server is now being used by that laser camper and all round prick, dru. I would suggest that something gets done about it. You may say that with the grappling hook you can't die from falling off a spacemap but he uses the laser all of the time, generally being a complete twat.

As there is a grappling hook, there is no need for a laser, you can grapple places instead of laser there.
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Postby esteel » Tue Mar 14, 2006 9:32 am

Ed wrote:This server is now being used by that laser camper and all round prick, dru. I would suggest that something gets done about it.

That do you want us to do? Get rid of the laser in spacemaps? I'm not sure its a good idea to have such changes 'only because of' / 'just for' 3 maps.. I suppose you have to do the same or just be better then him :)
Last edited by esteel on Thu Aug 31, 2006 2:50 pm, edited 1 time in total.
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Postby Urmel » Tue Mar 14, 2006 10:11 am

esteel wrote: I suppose you have to do the same or just be better then him :)


Yeah, /me got no probs w dru. He never harmed me btw...
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