Laser jumps

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Laser jumps

Postby Dokujisan » Mon Oct 30, 2006 11:41 pm

I use to use rocket jumps a lot in Q2 and Q3, but for some reason when I try to use a laser jump in Nexuiz, it only works about 1/3 of the time. It seems to be somewhat picky about the timing of when I hit jump and when I fire the laser, more so than Q2 or Q3 were with rocket jumps. That is fine. I can practice and get better.

What I don't understand is that I've seen some people laser jump perfectly and consistently during some games that I've played. Did they bind the laser jump to a key?
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Re: Laser jumps

Postby tChr » Mon Oct 30, 2006 11:43 pm

Dokujisan wrote:I use to use rocket jumps a lot in Q2 and Q3, but for some reason when I try to use a laser jump in Nexuiz, it only works about 1/3 of the time. It seems to be somewhat picky about the timing of when I hit jump and when I fire the laser, more so than Q2 or Q3 were with rocket jumps. That is fine. I can practice and get better.

What I don't understand is that I've seen some people laser jump perfectly and consistently during some games that I've played. Did they bind the laser jump to a key?


Probably not.. mastering laser jumping in nexuiz has this far taken med 6 months or more, and I'm still not very good. If you bind to a key you will not get the proper angle of the shot, wich is cricual and you do want to vary between each jump

start by jumping backwards, might be easier.. then as you learn it more, you'll do nicedr jumps.

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Postby k0jak » Tue Oct 31, 2006 1:53 am

laser jumping in nexuiz is quite messy....you'll notice it is with me, there are points i learny on my home map though to do controlled jumps and to gain speed off walls.

im really trying to control my game now, i want to play the game how it should be and not flying all over the place, nice controlled and smootjh, something im improving.


i'll record a demo when i get home tomorrow with what i mean and some controlled useful jumps on aggressor, because im really starting to try and use the physics as properly as they should be used.
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Postby kozak6 » Tue Oct 31, 2006 4:18 am

I haven't played for a long time and don't recall how things have changed in recent versions, but I used to be pretty good at laser jumping.

I found that the key (or for me, anyways) was practice.

For a long time (don't know if it changed), there were no domestic servers, or they were always empty. With a ping of 200-250+, of course I wasn't able to hit anyone with the Nex (and this was with the old Nex too) . Whenever I did, it was a major accomplishment. However, if someone of even moderate skill (or even less than) with a decent ping joined the server, I didn't stand a chance.

So, in frustration, I jumped around like an idiot. If they are going to Nex me all match long, I might as well make them earn the frags.

So, for the vast majority of the times I played Nexuiz, I just bounced around like a crackhead on a pogostick without firing a shot from any weapon other than the laser.

So, anyways, practice more, then. Try varying the time between pressing jump and fire. Try hitting jump and fire at the same time. Try waiting a millisecond. Try waiting a while. Mix it up and see what works, and what doesn't.
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Postby The mysterious Mr. 4m » Tue Oct 31, 2006 5:27 am

Aah... those were times... :D

I'm getting used to the new movement and i love it. It gives alot of freedom.
First, dont use jump at all. Create a game, enable cheats and use god mode. Then try the various weapons for jumping and climbing walls.
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Postby Willis » Tue Oct 31, 2006 6:26 am

As 4m stated, I generally don't jump at all unless I know I really need it.
Not jumping makes things very simple, but doesn't really help when it comes to speed, its mostly for the purpose of going upwards.
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Postby esteel » Tue Oct 31, 2006 8:47 am

To add even more :) Well the laser jumping got affected by the effort to make to shooting and aiming more correct and realistic.. All the projectiles come out of the weapon and go for the point you aim at. In some of the older version would come out of the player just as it was done in quake.
This did change the way to use a laser mostly but should make all weapons better in general. While standing still its just looking straight down and fire/jump at the same time. While running the same thing will have the laser impact 'a bit behind you' so you will not reach the maximum hight possible. Try looking down something like 75degree instead of 90° which should give you a higher jump.

And then Willis is wrong about the speed. You gain speed by jumping but it can't be enhanced with strafe or circle strafing like in other games. (Those will even slow you down in Nexuiz). Loadup silvercity and jump across the map, from one end to the other. With just jumping (while in the air release the jumpbutton and press and hold it again before you hit the floor) you can gain enough speed to be faster then your own rocket.
I think i showed it in this demo were i tried to compare the different physics in Nexuiz.. http://esteel.planetnexuiz.de/nexuiz/de ... ompare.pk3
But sadly the differences are not that easy to spot but its hard to explain them.
And in case you have not yet seen those demos i try to show some useful jumps here: http://esteel.planetnexuiz.de/nexuiz/demos/jumps.pk3
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Postby k0jak » Tue Oct 31, 2006 3:11 pm

you can do what i call nexuiz 'circle jump' that gives quick speeds. i always use it in 1on1.
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Postby s9^ » Tue Oct 31, 2006 4:05 pm

k0jak wrote:you can do what i call nexuiz 'circle jump' that gives quick speeds. i always use it in 1on1.

Let me guess. Is it a "curved" 90° jump to the left or right at the start of a bunnyhop? :D
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Postby esteel » Tue Oct 31, 2006 5:32 pm

Its not the same as a circle jump in quake 2/3 but yes it works in a similar manner. You have to only press the strafe button while in air and turn into the same direction. It is a small speed gain but usualy not a distance gain.. See my jump on 'darkplaces'.
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