by tChr » Tue Feb 13, 2007 10:05 am
Without motion blurring, humans have no problem defecting framing at very high speeds. changes from black to white to black can be registered faster than 1/200 of a second, ie.. you'd see it even at 200 FPS. Test pilots can often even identify pitures in the white frame, and register changes faster than 1/1000 of a secondIt depends very much on the material you are observing. white-black-white changes must be very slow for you to see them for instance.
To achieve real smoothness in non motion-blurred data (as most games is) you need to get close to at least 100 FPS for most people.
the spice extend life!
the spice expand conciousness!
the spice is vital to space travel!
sooooo.. tell me what you want, waht you really-really want
I will proceed directly to the intravenous injection of hard drugs, please.