Nexuiz on EEE PC: screen flickering problem

Tips on how to tweak Nexuiz for the best performance

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Nexuiz on EEE PC: screen flickering problem

Postby mobiwan » Sun Sep 21, 2008 11:17 am

Hi all,

I was wondering if nexuiz is running on my new EEE with integrated Intel GMA 950 Graphics - and luckily It seems to run very well in low graphic settings :)

Theres only one problem with screen flickering, sometimes its messing up the screen ..

I there any solution to this, maybe a additional command line in config.cfg ?

-------------------------------------------------------------------------------------------------------

edit: problem solved :) :) :)

KadaverJack wrote:I tortured my notebook (and myself) a bit by installing windows (number of bluescreens i got so far: 2) and did some testing...

The bad news: i also got the flickering after mapchanges, so it seems to be a driver bug, which we can't fix (however i'll try to report it to intel)

The good news: there is a workaround. open the control panel, there should be an icon called "Intel(R) GMA driver" (or something like that), double click it. Click on "3D Setting" (dunno how it's called exactly, i don't have an english version of the driver). You should see a window similar to this:
Image
Make shure "Flipping-Policy" is set to "Blit".

That fixed it for me, i hope, it'll work for you, too.
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Postby Chubby » Sat Sep 27, 2008 2:46 pm

Respect you try to play nexuiz on EEE.
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Postby fronten » Sat Sep 27, 2008 4:28 pm

:shock: on EEE Pc..
How does it look like?
Can you do a Screenshot, best from the overall eeePC with Nexuiz running?

(please no Mockup, you nerds)
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Postby mikedep333 » Sun Oct 12, 2008 3:33 am

First of all, remember that there are 3 basic models of the Eee PC when it comes to performance:
The 700 series (~600 mhz celeron-m, Intel GMA 900)
The 900 (900 mhz celeron-m, intel GMA 900)
the 901 and 1000 series (1.6 ghz atom, Intel GMA 950) (The standard netbook)

I have a 901.
On Ubuntu 8.04 32-bit with the getdeb packages, it is mostly playable. It goes fairly smoothly on low effects at 800x600, but seeing other bots/players really lags it up. Maybe there is some graphics setting that can be fiddled with. I tried fiddling with GLSL 2.0 shaders and VBOs, but to no avail.

EDIT: On another thread it says to turn off particles. i was able to lower their quality from .2 to .1 or whatever, but that didn't help much. I didn't see an option to turn them off.
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Postby Ed » Sun Oct 12, 2008 9:57 am

Given the very large consumer base of netbooks and their relative low performance and disk space, it would be worth changing from the vanilla Nexuiz to make a netbook specific one, pretty much like the old TinyNex idea. Resize the textures down, downsample the audio, drop the sources and compile the engine with -march=pentium4 for the Celeron based ones and -march=nocona for the Atom based ones.

This would get you a bit more performance and reduce the disk footprint.
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Postby Komier » Sun Oct 12, 2008 6:11 pm

Try setting "gl_picmip" to a higher number, and make sure reduce model texture only isn't checked? This made some maps I had poor performance on playable for me.

Edit: I also have this flickering problem, but I can't get to the option they used to correct it. I guess this has something to do with my onboard card?
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