Trying to get 60+ FPS on NV GeForce 9800 GT.

Tips on how to tweak Nexuiz for the best performance

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Postby Urmel » Mon Nov 30, 2009 9:35 pm

Well, if you compare my result with yours you can see that my fps are quite stable throughout the whole game, while yours show extreme differences between min and avg (and the max ones as well).

I assume you still have gibs enabled, and this is what probably causes your framedrops. So just disable them. They're useless anyway, unless you are a great splatter fan.

You can find that point in the 'Player Setup' menue (at the bottom, right side)
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Postby Lee_Stricklin » Tue Dec 01, 2009 8:12 am

The things I try first are: disbling HDR, dropping the particle quality to 20, 16 bit color (max your res, and saturate the color a little and you won't notice a visual difference), setting reflections to good or lower, and I reduce the gib time.
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Postby tZork » Tue Dec 01, 2009 10:32 am

There is something *horribly* wrong if you need to use 16 bit color just to get to 60 fps on that card.
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Postby Rad Ished » Tue Dec 01, 2009 11:15 am

I have a 8800gt which is pretty much the same card apparently and same cpu i think, I get 250-300 fps with all that stuff on.
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Postby Lee_Stricklin » Tue Dec 01, 2009 9:04 pm

tZork wrote:There is something *horribly* wrong if you need to use 16 bit color just to get to 60 fps on that card.


Actually I can almost max the game and get good fps. I was just saying what I would modify first to get better performance, though I do play on 16 bit color since I can't tell the difference between that and 32 bit if I saturate it a tiny bit and I keep my fps capped at 46 since that is smooth enough for me and it would be extremely hard to throw the game off when it's capped that low.
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Postby Lee_Stricklin » Wed Dec 02, 2009 2:11 am

This is why I use 16 bit color:

32 bit
Image

16 bit
Image

16 bit with .05 over-saturation
Image
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